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Post Your Doom Picture (Part 2)


Grazza

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@Linguica What could have you possibly told him that he didn't know? (Alright, I'm being a little facetious here, but I'm genuinely curious)

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Good god, that „deep dream“ Doom! Nightmare inducing.

Also; I love the collective discovery of the stair builder. Get ready for some great maps coming out with lots of alcoves, weird stairs and curves and lots and lots of sectors!

Edited by elend

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Greeting from the den of the church of bacon.1485383368_Fortress31.png.7aed033914444c4f627d7c96e9f08981.png

Map generated by Oblige 7.70 played with freedoom phase 1 0.11.3 on Doom Retro 2.7.3.0

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@TangoIt's a really handy trick that I discovered how to use about 6 months ago. It's a godsend when detailing and working with curves and creating border sectors. I think i learnt it from a mapping stream on Twitch or YouTube. 

Edited by PeterMoro
update

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15 hours ago, Gez said:

 

VAKsewd.jpg

He looks like tarantula a bitt... damn kill that thing until it's spread way too much.

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I had inspiration to make a small hell map but I decided to incorporate my ideas from that into another project I am working on.

mLGvfe4.jpg

Edited by Classicgamer6

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lots of awesome stuff on this page, including you @NaZa :D

 

@Lorenz0 I love the look of that. the catwalks make it look like a really interesting space to move around in

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So I just found out that GZDoom's OpenGL renderer has a ton of graphical settings and I decided to mess with them, here's more screenshots of what I'm working on:

Spoiler

Screenshot_Doom_20181016_180437.png.98d8de30eb2bf1d8838ad9564b9947b8.pngScreenshot_Doom_20181016_180516.png.e5ee653cc60830012b3b3cee31b7689a.pngScreenshot_Doom_20181016_180123.png.f9a975c03904049b0a4f3f39b65d6f34.pngScreenshot_Doom_20181016_180448.png.a3ccbf1042e6c43cc7aa5a23ad8f778f.pngScreenshot_Doom_20181016_180321.png.3da234d1361a72549d898a6ec5388b79.pngScreenshot_Doom_20181016_180155.png.b85068ca2a68eee6fe1375909a292d18.pngScreenshot_Doom_20181016_180211.png.95fdbc467bfbb35650f018f16954c9eb.pngScreenshot_Doom_20181016_180343.png.9270d1d5ff1133496b0a9e5f4636dbec.png

 

 

 

Screenshot_Doom_20181016_180016.png

Edited by BrassKnight

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2 minutes ago, BrassKnight said:

 

Screenshot_Doom_20181016_180437.png.98d8de30eb2bf1d8838ad9564b9947b8.png

 

While I like most of your screenshots here, I want to draw attention to the black grey texture on the left here. It looks like it's been autoaligned because it wraps around the column.

I suggest being careful about using autoalignment and, in same cases, not using it in favor of manual alignment so as to avoid the "wallpaper effect" we see here. Here, the texture would probably be fine without any alignment.

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14 hours ago, Bridgeburner56 said:

I'd love to say I made this but alas I do not have this skill. Seems appropriate given the time of year though

 

index.jpg

 

My first thought was "someone ported doom to the virtual boy"

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