Wo0p Posted May 2 4 hours ago, ViolentBeetle said: No, I keep being lazy about it and creating animation definition. I probably should, though currently my Dooming time is dedicated to a different thing. Fair enough and I know that feeling. It's just that art doesn't exist in a vacuum except for in the painting program :P Sometimes we need to let it out into the world to see it truly flourish. Anyway I'll shut up now before I turn armchair philosopher again. Good luck on the texture! 0 Quote Share this post Link to post
ViolentBeetle Posted May 2 I actually got a motivation to try and it does seem to work fine on 8 tics frame length. Best put in brightly lit sector. arrow_wad.zip 2 Quote Share this post Link to post
ViolentBeetle Posted May 3 (edited) I also wanted to create a PSA billboard or poster saying "This is your tool, not your god" but couldn't come up with good design. Update: Did something with the idea, though not what I originally wanted. Imagine having this in your server room: Extra edit with brighter color scheme Extra update: I decided to add some noise to the text, which seems to improve visibility somewhat. This picture isn't strictly speaking paletted, but when fed into SLADE it looks about the same after paletting. Edited May 5 by ViolentBeetle 18 Quote Share this post Link to post
Scypek2 Posted May 5 On 5/2/2024 at 8:37 AM, ViolentBeetle said: I wanted to do sort of "Holographic futuristic police line". I'm still not particularly satisfied, but at least it's something. arrow.zip I appreciate the effort, and it looks very nice for sure... but it would probably make a lot more sense if it scrolled horizontally, with a linedef action :P 1 Quote Share this post Link to post
DoomGuy999 Posted May 5 how much of this is free to use (with/without credit?) these textures look amazing - i'm just wondering whether we can use them 1 Quote Share this post Link to post
ViolentBeetle Posted May 5 3 minutes ago, DoomGuy999 said: how much of this is free to use (with/without credit?) these textures look amazing - i'm just wondering whether we can use them It's usually assumed you can use whatever, with credit, unless post specifies it's meant to be for some special project. 3 hours ago, Scypek2 said: I appreciate the effort, and it looks very nice for sure... but it would probably make a lot more sense if it scrolled horizontally, with a linedef action :P Scrolling textures left is old and busted, we scroll textures vertically now, we are hardcore, we are living on the edge. 6 Quote Share this post Link to post
Faceman2000 Posted May 5 13 minutes ago, DoomGuy999 said: how much of this is free to use (with/without credit?) these textures look amazing - i'm just wondering whether we can use them The only person I recall specifically asking people not to use their content from this thread was Ukiro, because those textures were going to be added to OTEX. Other than that, just about everything will be fair game. 1 Quote Share this post Link to post
PanicDan Posted May 11 It's so sad scrolling through this thread and seeing fifty broken images :( 8 Quote Share this post Link to post
Lone2401 Posted May 15 Some stained glass, this time made to fit alongside OTEX. These are in the vanilla palette but they look a tad better with OPal v2 17 Quote Share this post Link to post
ViolentBeetle Posted May 15 (edited) On 5/11/2024 at 3:01 AM, PanicDan said: It's so sad scrolling through this thread and seeing fifty broken images :( Yeah, Discord really did us dirty. Also, I had AI make me some more paintings. I had to hunt down rogue pixels manually after resizing to doom-friendly format and paletting, but I think I got the most of them. Edited May 15 by ViolentBeetle 18 Quote Share this post Link to post
janne dough Posted May 15 made a custom texture using COMTEX's RAWDF1 you can use it but you should credit COMTEX and me about the actual fan texture (yes it's a computer fan) i might do an full sized later depends of how much time and the receptions 3 Quote Share this post Link to post
Egregor Posted May 15 3 hours ago, ViolentBeetle said: Yeah, Discord really did us dirty. Also, I had AI make me some more paintings. I had to hunt down rogue pixels manually after resizing to doom-friendly format and paletting, but I think I got the most of them. Looks like it should be 8-bit Castlevania style Dungeon Synth album covers! 2 Quote Share this post Link to post
AshtralFiend Posted May 15 Animated classic computer screens Spoiler Spoiler Animated KillSwitch Spoiler Seamless vertical door and seamless horizontal/vertical door 18 Quote Share this post Link to post
Taw Tu'lki Posted May 15 (edited) My joke Edited June 7 by Taw Tu'lki 13 Quote Share this post Link to post
Taw Tu'lki Posted May 15 And of course in every bar must be a TV set 12 Quote Share this post Link to post
ViolentBeetle Posted May 15 I discovered that swapping ranges on computers makes for something cool. The last one is a custom one I frankensprited earlier. 16 Quote Share this post Link to post
DoomGappy Posted May 16 Blank variants of the Ancient Aliens Shootable switch, probably not originated from it. I'll try to make variants with different backgrounds for this one. Can be used as a patch too. 7 Quote Share this post Link to post
Andromeda Posted May 16 4 minutes ago, DoomGappy said: Blank variants of the Ancient Aliens Shootable switch, probably not originated from it. I'll try to make variants with different backgrounds for this one. Can be used as a patch too. Yep, the original version is from here I believe:https://www.doomworld.com/idgames/themes/TeamTNT/return/retres 2 Quote Share this post Link to post
DoomGappy Posted May 16 31 minutes ago, Andromeda said: Yep, the original version is from here I believe:https://www.doomworld.com/idgames/themes/TeamTNT/return/retres Nice, thank you! 1 Quote Share this post Link to post
Wadmodder Shalton Posted May 16 On 5/1/2024 at 11:37 PM, ViolentBeetle said: I wanted to do sort of "Holographic futuristic police line". I'm still not particularly satisfied, but at least it's something. arrow.zip Reminds me of some old Under Construction images when websites in the late-1990s were still being under development. 2 Quote Share this post Link to post
Average Posted May 16 My very first 'texture'. Frankenstein'd from some Amuscaria bits and an Astral Dreadnought that someone kindly shared. I can't remember who did it (bloody ADHD) so if anyone knows lemme know and I'll add the credit. It's palettised ready for Doom if anyone cares. Just did it for myself as I'm bored of the OG Icon and thought I should probably put myself out there. :) 25 Quote Share this post Link to post
ViolentBeetle Posted May 16 (edited) Spoiler With the recent link from @Andromeda I discovered a new square tile texture and relapced into recoloring and copypasting. I made 23 variants (Grey is original, although I swapped one color for ease of transition) Attached archive that's all the images, and you can easily cut your own (I need to stop doing it, I'm already all the way to letter U) tnttile.7z Edited May 16 by ViolentBeetle 3 Quote Share this post Link to post
Average Posted May 17 (edited) Thanks for the likes folks. Here's another version that I'm still working on. It's obviously not a canon-style Doom monster but I think I might prefer it over my first attempt above. EDIT: To clarify, the baddie comes from Fears by Bomb Software. :) Edited May 22 by Average 17 Quote Share this post Link to post
SatanaInArte Posted May 17 1 minute ago, Average said: Thanks for the likes folks. Here's another version that I'm still working on. It's obviously not a canon-style Doom monster but I think I might prefer it over my first attempt above. The REAL "BossBrain". 4 Quote Share this post Link to post
Craneo Posted May 17 some D64 SP_Face1 edit credits to DrDoctor, Id Software and Midway 23 Quote Share this post Link to post
RottKing Posted May 18 I don't think it's enough to warrant its own thread, so here are some textures I made that were inspired by the racing game Wipeout and use SHAWN as a base. These were originally created for a new UDM that was in the works years ago, but that fizzled out and I made R!Zone instead. https://www.dropbox.com/scl/fi/7y2oqb4b1edwpmol02cnd/WSHAWN.zip?rlkey=229n8lyin7rc3h3ffevjgdlzt&dl=0 20 Quote Share this post Link to post
janne dough Posted May 18 asked craneo's help on process for making a computer texture out of an real computer chip pic i took (since i had COMP04_6 in mind) if you want to use it please cred both craneo and me i'm doing my own texture with this, will probably finish it the 19th or the 20th depends of my productivity 19 Quote Share this post Link to post
Burgish Posted May 20 On 5/18/2024 at 3:52 PM, janne dough said: Rad 0 Quote Share this post Link to post
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