A small note at the JDoom site tells that this OpenGL port is being updated to work with Doomsday v1.0. This means that it'll be ready for a client/server test version "in a couple of days". Keep your eyes peeled...
A small note at the JDoom site tells that this OpenGL port is being updated to work with Doomsday v1.0. This means that it'll be ready for a client/server test version "in a couple of days". Keep your eyes peeled...
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