Jump to content
  • PrBoom 2.1.0 Released


    Linguica

    After a long, erm, pause in development, PrBoom v2.1.0 has been released over on the PrBoom homepage. This release is the result of the merger between PrBoom, LxDoom and lSDLDoom. While you should go look at the website for the list of features, this version of PrBoom, notably, greatly improves compatibility with original Doom levels and demos. Almost all original demos, and all MBF demos (included the Tools Assisted Speedrun demos) work. The Linux RPM and the Windows ZIP are now available, and the source will follow shortly (BUT IT'S GPL! OH NO CALL THE FSF!). For those of you not in the know, PrBoom originally was simply the Win32 version of Boom, but now it has become so, so much more.


    User Feedback

    Recommended Comments

    Guest Slipgate

    Posted

    MBF demos at high-res? Wasn't the point
    behind MBF to be more classic Doom style
    without all these new-fangled gadgets? Oh
    well, playing back already played games in
    high-res can't hurt I suppose.

    Does anyone else notice that it already knows
    your username and pass these days on DW's
    comment threads? Probably a cookie on my
    computer, but that sure feels trippy. Esp.
    since it had the right username but the wrong
    pass!

    Slipgate

    Link to comment
    Guest space-dog

    Posted

    does anybody know how to get it running in fullscreen, but with a lower resolution, i'd much rather have a large blocky display than a small, detailed one

    Link to comment

    If you read the docs, you will find a command-line switch named "-fullscreen", or you edit the boom.cfg file.
    I will make fullscreen the default in the next release.

    Link to comment
    Guest space-dog

    Posted

    thanks, i found the command to make the screen bigger, but i missed -fullscreen, thanks
    and slipdog? if that's a joke i don't get it

    Link to comment

    Ok, maybe we should have mentioned that, but this release of prboom includes software and opengl for Linux and Windows. Though we have not testet OpenGL on Linux very much.

    Link to comment
    Guest space-dog

    Posted

    no, wait, it wont run in fullscreen. when i select "new game" and press enter, it goes back to windows mode.
    a bit more tinkering with the .cfg methinks

    Link to comment


    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.

    Guest
    Add a comment...

    ×   Pasted as rich text.   Restore formatting

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...