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Everything posted by Yugiboy85
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I hereby declare that I retire from doom mapping. I just can't be bothered anymore and I much rather spend my free time playing better games like "call of duty" for example.
All my ongoing projects are therefor cancelled and no one will have links to take over them. They will forever stay in oblivion on my harddrive.
It's been fun.- Show previous comments 9 more
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Good riddance
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I believed this for a moment
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Here is my unfinished DWMP17 map that I started a few months earlier. I just don't have the time to work on it anymore (Irl stuff + one other map that I want to give most of my free time on) and thus, I decided to just call it quits and give it to anyone who would like to work on it.
You are free to do whatever you want with this, just make sure to credit me I guess heh.
It's for UDMF and well, there's nothing much else to say about it heh.Pictures:
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I feel like finishing someone else's work like that is a rather intimidating task and almost nobody ever actually volunteers. What I do in situations like this is just slap an exit switch somewhere, complete the thing placement real quick (less than an hour), and release the damn thing so I can take it off my chest. Typically people don't even notice that it's rushed. Oh well, maybe you'll be more lucky with finding coauthors.
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We all know how much the lower unpegged on doors is almost an obligation but, should that flag be unchecked if the door track is a chain? Like, should the chains move alongside the door or should you still put Lower unpegged? Personally, I think it looks weird if you have the track moving alongside the door but, that's probably because I'm used to seeing/using doors that have the LU on way too much.
However, I have no problems with the chains moving when they are attached to a lowering floor (or maybe lift).What do you guys think?