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Yousuf Anik

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About Yousuf Anik

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  1. One thing I noticed in the trailer that Doom Slayers shield looks much like the Tojo Blades from the Van Helsing movie. I wonder if the shield is inspired from that.
  2. I think even if we win after a lengthy hard battle, the aftermath will be devastating for sure, much that it will take long time to heal. Imagine if an Icon of Sin like the one from Brutal Doom Extermination Day appear on earth, how much it can damage.
  3. Ahh this order is working fine, thank you very much! Last time I tried loading I got error but working very weirdly like the bosses aren't spawning in the final map. I've just completed it yesterday, so now can't wait to play the next maps. Good luck on your mapping :)
  4. So cool! But how does this thing work with project brutality? I thought it doesn't work with other mods. How do I load After Doom with kinds like project brutality or brutal doom platinum? I have finished this in plain gameplay without any mods but I really want to try it with Brutal Doom or Project Brutality.
  5. Hey Kappes, thanks a lot for the suggestion :)
  6. In realm667? Where? Can you suggest please? Also another question. Sorry for if this is asked before or it sounds weird, is there any way possible to create a breakable glass floor?
  7. It's a different fun and experience so you should give it a try at least if you like playing Doom.
  8. As well as Lasting Light. But with much limitations and my potato laptop could barely handle it, even just the first part.
  9. Feeling inspiring so I want to participate as well. Let's see what I can make for this one.
  10. Nothing scary I played much really. Lol it might sound very stupid but Doom 2 was enough scary for me when I first played it almost 15 years ago. I remember each level I passed so slowly that some even took weeks (one or two took even month and I was very sick) to just exit, let alone exploring the secrets or other parts. Each level I explored and met new things it was all exciting but scary as hell. The Cyberdemon was the most scariest of all.
  11. @Kappes Buur I see when I open the map again and remove it from the list it is working fine. Thanks man, it was a bit confusing 😕 But then what about the first problem? It was not opening at all, until I draw something in Slade to start with.
  12. If I create new map in Slade and let's say I create a room and place a player start, then when I open the map in UDB it opens. But when I try to run the map it again gives this error:
  13. Both are GZDoom:Doom 2 UDMF
  14. I applied this idea on the first map of my current project, it's pretty cool :D If you are interested I can show you.
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