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Cacodemon345

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About Cacodemon345

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  1. Another recommendation if looking for something more interesting/avant garde: "Invaders of the Rokujouma?!" - It is a harem romcom anime, but also one of the very few (if not the only one) that makes a somewhat serious attempt to explore a world where not only ghosts and supernatural phenomena can exist, science fiction elements, aliens and magical girls can also coexist. Give it a watch; it will be worth your time. Give the LNs a shot if you like the anime. (The premise does sound similar to Dandadan (Shounen Jump manga, anime comes out in 2024) or A Certain Magical Index, although neither appears to mix elements to the level of that anime, although the latter is more similar to it).
  2. https://www.gamedeveloper.com/business/embracer-reportedly-cuts-staff-at-3d-realms-slipgate
  3. Baccano! (This does break the "no convoluted plots" rule, but it's a hidden gem otherwise just for the relatively-complex plot and its usual mix of action with comedy as is known for the original author's works. Not to mention the great OST.).
  4. 4 words: Former Red Hat CEO. Whether he will be good or not is going to be the real question.
  5. https://github.com/Cacodemon345/rottexpr-openal/ This fork of rottexpr switches to using OpenAL for sound playback. Features: 1. All features of original rottexpr. 2. Now able to use OGG/FLAC files as replacement! Read the README.md file in the repository for instructions on how to build. Only MIDI music playback is implemented as of now. Shroom Mode sound reverb isn't implemented; the code to do so is not pleasant and doesn't translate well to OpenAL's way of doing reverbs. MIDI music playback requires a soundfont named "soundfont.sf2" to be stored in the directory where rottexpr is started.
  6. https://arstechnica.com/gaming/2023/09/oldest-unity-game-developer-group-breaks-up-over-lack-of-trust-in-the-company/
  7. https://blog.unity.com/news/open-letter-on-runtime-fee
  8. I do hope this leak isn't struck down by id Software; it's going to be a great loss for preservation of Doom history if it happens.
  9. I'm just going to say this as a counter-example to "general public" argument of Graf: Almost every time I have seen a big software use telemetry to determine where development should go, it usually ends up sending development down the wrong direction. Two most prominent examples: Firefox: Started changing UI like underpants, also started implementing very-undesirable features like JavaScript execution in PDF files and still didn't stop copying features from Google Chrome. Microsoft Windows: Features in Pro editions started getting stripped since Windows 10 when telemetry got introduced, including ability to turn off ads in Start Menu. And in Windows 11, taskbar toolbars, window arranging options and ability to reposition taskbar got nuked. GNOME (to an extent, not sure it's a correct example): Also started stripping many useful features like launching executables from Nautilus. In short, the so called "general public" shouldn't be listened to blindly, ever, and ever; they will care about nothing beyond default settings, and that will lead to inevitable incorrect interpretations. And no, I am not saying to go all the way into UNIX elitist territory of making your software only usable by nerds; I am saying that you need to balance feedback between your community and the silent majority outside them. About the Presets proposal: I strongly suggest to consider which will be the default one, and it better not come with texture filtering enabled, because we will be back to square one at the end.
  10. Things that I can do for this project for now: 1. Mouse movement support. 2. VGA 80x25 text mode startup. Unfortunately audio support is not doable without bypassing the kernel and directly accessing the hardware as the drivers aren't loaded yet in chkdsk environment. It's doable but I expect it will be limited to solely AC97 and Sound Blaster 16 hardware, as HD Audio hardware isn't easy to program correctly. PC speaker programming should still be doable.
  11. So it comes at last, Doom as a Windows XP/Vista/7 kernel driver. Download: https://github.com/Cacodemon345/doomgeneric_ntdrv/releases/ Look at the README.md file of the repository for installation instructions. Only tested on Windows XP 32-bit. Look at the Bugs section before reporting bugs. Mouse support is now a thing as of v2.1, but you need to have a PS/2 or USB mouse plugged in.
  12. I tried to make it work with my FreeDOS install os USB, but the HDPMI fork needed is really buggy, and it can be simply said that it doesn't work even with its DMA emulation on current-era systems. Even Impulse Tracker didn't work properly.
  13. I wish you success in future endeavors if you are indeed ending your tenure in this Doom modding scene with this release.
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