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ALL CAPS WHEN YOU SPELL THE WAD NAME
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[Boom] Body Mind Spirit (bms_RC1.wad)
Beemer replied to ArchCynic's topic in WAD Releases & Development
I'VE BEEN WAITING AEONS FOR THIS... -
Maybe you can try uploading your OBS log to https://obsproject.com/tools/analyzer , usually tells you what specifically is causing slowdowns.
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Thanks :) But nah no cropping here, just a wide custom STBAR with a transparent middle.
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Here's a lil' vanilla widescreen NUGHUD, it should be semi-compatible with wads that change the HUD. Posting it here because I think it fits with the other HUDS being posted :) Preview (D64D2): le Wad...
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OK I might have figured out how to make this mostly universal for custom status bars, but it would need a mask layer. Stupid ask I know but would this maybe ever be a consideration? And yes it'll probably be super hacky :)
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OK, I think I'm done It looks good though unfortunately there's no way of having a "split" HUD with custom STBAR graphics (like with some mods, yet...), but other than that I think it makes a pretty decent modern vanilla-looking HUD. No extra bells and whistles. No mugshot graphics unfortunately for aesthetic reasons. Might make a custom version later... You can find the wad on the main Nugget Doom Topic, somewhere...
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oooo, I see, I think i actually might have played with this mod recently. Maybe I'll try and go over the NUGHUD docs to see what I can cobble up.
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Hey, so I've been wondering, is there a way to maybe get an HUD lookin' like this mockup I made, somehow, or is it just GZDoom for now.... Also Happy New year Doomers :3 Edit: It is possible, at least for Nugget Doom, file attached below...
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woaaah this is amazing, are we allowed to use some of this with credit?
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yup yup it works, thanks :)
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uhmmm, it doesn't seem to load Eviternity 2 at all... maybe it's too big? Not sure if it would be good to run it without hardware rendering anyway coz these maps get huge. Great Sourceport BTW :)
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Great Map, took me 45 minutes to 100% this, great secret placement as well :)