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GratefulName

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About GratefulName

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    Salmon enjoyer
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  1. I made this patch real quick, i know Dragonfly uploaded his AI version but this one was made by Scuba Steve, enjoy i guess. TFCWide.zip
  2. "Are you gonna sign this or will it be your surviving family members?" -Some guy that just wanted milk and petitions.
  3. are you using the parameters correctly? (-iwad "doom2.wad")
  4. Hey there! just made this UMAPINFO Lump for this WAD so everyone can properly enjoy of this map in your favorite Sourceport. (Includes Level Names, Music and Skies) Also @Lerxst_In_Wonderland i would really recommend you to add CWILV Graphics for your map. LERXSTPAKUMAP.zip
  5. This is not the correct thread to ask this. Still, dynamic lighthing is not a feature on PRBoom+ UM and if it were possible you would need some kind of ZScript or Decorate Script to make a fully functional flashlight. If you want a flashlight just find a flashlight mod and use it with GZDoom. In case you have more questions you can go check the Actual PRBoom+ UM Thread:
  6. You got to do it in the Sky Transfer Linedef like this:
  7. It happened to me in my old pc (4 GB RAM, AMD E2, All In One) but then i got a better one and the problem dissapeared.
  8. Here, i made it myself but you can use it freely.
  9. Just bought Classics Revolution, if you do so you get both Classic Encounters for free in their standalone version!
  10. You could unlist these ones and buy Serious Sam: Classics Revolution, it comes with both encounters + an extra one, also new optional weapons and enemies. Also an Enhanced version of the Serious Engine 1
  11. Yup, you can find it on the Widescreen statusbars collection by NightFright: https://forum.zdoom.org/viewtopic.php?t=37960
  12. Hey guys i would like to know if by any chance if it's possible to change the Unity Port MIDI Soundfont
  13. Not sure if i'm going to do that, i want full white rocks for the mountains. I didn't knew that could be done, it looks way better now, thanks!
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