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About Muleke_Trairao
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False Paradise V1.1 - A single map project
Muleke_Trairao replied to 97th Century Fox's topic in WAD Releases & Development
Anytime! I've played it like last year I think, but found the link to it again on Supercharge's main thread. :) -
False Paradise V1.1 - A single map project
Muleke_Trairao replied to 97th Century Fox's topic in WAD Releases & Development
Hey there, @97th Century Fox! Just letting you know that the links for the screenshots are not working anymore. Maybe uploading to a website like imgur.com would be a better choice. Awesome map, btw! :D -
Crusader [DSDHACKED+MBF21]
Muleke_Trairao replied to Cheesewheel's topic in WAD Releases & Development
Just finished Crusader. What a ride! Absolutely fantastic WAD! Thanks for working on this! I managed to get this crash to the main menu while playing on map09. It only happened once in the middle of a battle. Was running on GZDoom 4.11.3. -
Ok, so I just finished AAA. The experience from MAP01 to MAP05 was very pleasant and fun! I played continuously, so no pistol-starts. Now, I can't say the same for MAP06 and MAP07, since, as already mentioned in the thread, the progression is too cryptic. I had to watch a video walkthrough on YouTube to get to the end of MAP07. I highly suggest changing the way to raise the final staircase, because it's just not clear currently. For the people that are stuck in this level, here's what you need to do:
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Hexen: Veil of Darkness (UDMF Mapset, GZDoom)
Muleke_Trairao replied to Captain Toenail's topic in WAD Releases & Development
Oh, interesting! Thanks for sharing that! And congratulations on winning a Cacoward, @Captain Toenail! -
[RC5] EVITERNITY II - RC5 Released!
Muleke_Trairao replied to Dragonfly's topic in WAD Releases & Development
Out of fucking nowhere! :O You guys know how to keep a project a secret! Dayum! -
Alcazar [6 Halloween Boom Maps]
Muleke_Trairao replied to General Roasterock's topic in WAD Releases & Development
Oh... then it's something about GZDoom, yeah, because I triple-checked my comp settings. I've seen your video now. Thank you for all the help and patience, Ravendesk! -
Alcazar [6 Halloween Boom Maps]
Muleke_Trairao replied to General Roasterock's topic in WAD Releases & Development
My response is below: -
Alcazar [6 Halloween Boom Maps]
Muleke_Trairao replied to General Roasterock's topic in WAD Releases & Development
I usually don't ask for directions, and I think I'm missing something right on my face. A hint would be really appreciated, thank you, Ravendesk! I'm running the WAD with GZDoom 4.11.3. This is the bridge I was referring to: -
Alcazar [6 Halloween Boom Maps]
Muleke_Trairao replied to General Roasterock's topic in WAD Releases & Development
Are you supposed to jump in map06? I'm kinda stuck in that map trying to use only the jump orbs. I can only get so far, most precisely when you get close to a bridge you can't get under. -
Godless Night [GZDoom episode || RC1 11/29/2023]
Muleke_Trairao replied to Tango's topic in WAD Releases & Development
Just finished GN. Found and cleared all the levels on skill 4. What an amazing experience!