Jump to content

BlueThunder

Members
  • Posts

    294
  • Joined

  • Last visited

About BlueThunder

  • Rank
    Casual Uv Max
    Member

Recent Profile Visitors

2386 profile views
  1. I get that but I was under the impression that freedoom was already a part of 64doom.
  2. I think I confused it with the 64Doom
  3. Nice, I came across this at some point in time, good to see it here
  4. I played around with the Dos version of this a while back, pretty interesting, will have to check this out
  5. Back then I subscribed monthly to EGM and leading all the way up until the release of the Nintendo 64 they where calling it the Ultra 64, There were even covers of some issues with Ultra 64 on it, and I do recall seeing them referring to Ultra Doom at some point but obviously they dropped the Ultra and went with the 64 on the game titles.
  6. Whether or not someone gets all the secrets or not, is based on someone's play style, and or how they are playing a specific map at that specific time. One of my favorite things about Doom is you can play it so many ways, most importantly your way.
  7. Nice Thanks, yeah I have Noticed they have changed
  8. Yeah I've been using the ones that you have uploaded here, Thanks for that. I was wondering myself if they would include it with future official bulids, that would be nice.
  9. Is there a True color Binary of 6.0 Yet? Or do you have to compile it yourself?
  10. @intacowetrust I expect you to say no to this but I thought I would ask anyways, Adding an option for colored blood much like Crispy doom offers. Blue blood for Caco's to match their death animations and green blood for Barons and Hell Knights. Ever since I experienced it in Vanilla Doom its hard to play without it.
×
×
  • Create New...