Jump to content

Argenteo

Members
  • Posts

    416
  • Joined

  • Last visited

File Reviews posted by Argenteo

  1. A cool 12 map adventure with custom monsters, the first half of the episode is amazing, fast simple packed action. Later on the mutated enemies and non-linear progression fails to my taste.

    Behemoth

       338

     

    A beautiful hellish fortress to explore. I'm going to have to come back later, because I couldn't solve much of its secrets. Cool finale. Twenty minutes, twenty five kills and twenty secrets.  

    Celestial Site

       35

    Cool detailing and tricks but some problems with the gameplay and monster placement. For a first map it's very impressive. Maybe more space, less big monsters and some outdoor areas.

  2. It got me so bored. And I'm trying to understand why. I played a lot of 94 to 96 wads and these maps feel souless.
    Like the mappers trying to be a parody of themselves. I got nothing to remember but lots of big rooms full of monsters and uninteresting geometry. There's so few cute moments. The monster count is so off like streching too much sauce on a flat sandwich.

    If the original authors had taken 2 years to create the d2 maps.

    And thinking that the Casali brothers created Plutonia in a couple of months.

    Reason for edit: The Secret Levels :/

  3. M1 a little confusing but great visuals. M2 was easy and ugly. M3 revenants...
    M4 soo much detail, love that train. M5 a psx map already played and one I didn't like.

    M6 a psx map already played but I like. M7 pain elementals how I love them.
    M8 that archvile doesn't belong here. M9 already played.

    You don't need d2 stuff to make good gameplay in doom. And there's a lot of inconsistency in the visual deparment. 
     

    Zen Dynamics

       651

    Core Zero it's an amazing (secret) map. I could not kill Baphomet because it keeps dividing by zero, I guess that's what real demons do...Great music.

  4. The best of the Titan Series. It starts out a bit annoying but after solving the first set of problems it opens up into several different paths. With the classic screen-clues, a lot of movement between platforms, smooth puzzles, and gradually modifying the layout of the hub. I love this map. Visually "ugly" and abstract but the sense of great adventure is worth it. Are you saved?

    Requiem

       929

    Awesome midis. Some maps appear to be filler? I don't dislike them. I like to take breaths. My absolute favorite is Procustes Chambers (24). Replayed and re-enjoyed again. Great music!

×
×
  • Create New...