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About Me
I'm a dude who has been involved with the Doom community since about late 2003. Early on I was mostly interested in the multiplayer aspect, playing on ports like ZDaemon and Skulltag, joining clans (7th) and later [UD], competing in 1on1 and CTF tournaments, etc,. I also made levels around this time, being involved in projects such as STLMSV3, 32in24, and my own deathmatch wad Dynamite DM. It wasn't until Community Chest 3 came along (and the obscenely large map I made for it) that I became interested in mapping for single player Doom. Since then I've been involved in a long string of projects over the years, with nearly all of my contributions to the Doom community being documented on my HIGHLY PROFESSIOLLER WORDPRESS SITE.