I can't get texture packs to work in dsda-doom. The textures work in UDB (mapping for Boom Doom2 format) but when I try the map in dsda it's just a complete disaster and HOM. But it works just fine with Doom2 textures, but when I add, for example 32in24-15_tex_v2, then it won't work.
Also, dsda-doom won't start from UDB when testing the map. GZdoom works fine, but with dsda it says