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About terminator80091
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Hey! Mind if I can use it in my Doom mod? Thanks!
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I know there's already mods like this existed, but I'm still gonna make my rendition of Doom Eternal weapons mod for Classic Doom. So yeah here's some of the things what you guy should expect of the mod: 1) The weapons have the classic Doom hands on them 2) Can run in many source ports (GZDoom, Zandronum, etc.) 3) Fun for Multiplayer... Weapon Ideas: Slot 1 - Chainsaw Slot 2 - Combat Shotgun Slot 3 - Super Shotgun Slot 4 - Heavy Assault Rifle Slot 5 - Chaingun/Minigun Slot 6 - Plasma Rifle Slot 7 - Ballista Slot 8 - Rocket Launcher Slot 9 - UnMakyr, BFG-9000 (Current) Features: 1) Can do the chainsaw glory kill (costs fuel) 2) Shotgun and SSG can gib enemies when they get close to you (GET OFF MY LAWN! *blam!*) 3) (Not implemented yet) Can do the quick punch and the quicksaw thing... If you guys have any suggestions for my mod, lemme know if you want to contribute for this cool project of mine! I'll make sure this will be the most promising mod you'll ever get!!
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Hmmm... This could work as a flamethrower but it spits hellfire...
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Latom...
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I wasn't asking him to do it for me. I was asking if he can do it in his style... Not trying to mock him or whatever you think I'm doing, please stop taking my comment out of context like that...
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Oops, my bad...
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Hey, that looks nice! Btw can you do the Evil Dead chainsaw? Edit: Oops, my bad sorry I didn't read the whole thing...
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Would DOOM be in the same genre as Garten of BanBan?
terminator80091 replied to YeOldeFellerNoob's topic in Doom General
What the actual f*** is this? -
How to make basic dual weapons for Doom?
terminator80091 replied to terminator80091's question in Editing Questions
I already had that, the problem is that it's only compatible with GZDoom... Idk maybe I should look into Brutal Doom's code since that mod shows that it's possible to pull off in Zandronum...