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Hasamnas

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  1. With how popular Eviternity is, I can't say that I've heard a lot of its midis outside of it, aside from Brutal Schism. As for overused midis I'd say Fire Hive from the Plutonia Midi Pack.
  2. Great set, got jumpscared by a random caco near the ending of map 05
  3. The switch/door to the plasma gun in map 04 seems to only activate in Boom, so it's impossible to progress in complevel 2.
  4. I'm playing Eternal Doom for the first time and I just reached map 12. It's pretty good.
  5. If you want to limit your saving you can impose some rules on yourself. What I do is saving only when I'm at or above 100% health, and never save mid-fight.
  6. I think Plutonia is much better than TNT, however I prefer wads and community projects inspired by TNT.
  7. Just reached map 07, this wad is really good! I did find a softlock in map 06, you can use the debris to jump to the megaarmor secret, but if you do you're stuck there.
  8. Hello, I would like to enter. Active/Partial Playtester: Active Preferred difficulty: UV, will play on lower difficulties if requested Number of maps in a set (Max/Min): Any Genres don't like: Maps with a really heavy focus on platforming Preferred souce ports: DSDA-Doom, Eternity Refused source ports: GZDoom Demos|written comments| youtube| Twitch: Demos Contact (Personal forum thread/ Private message): Private message
  9. Started using the new version and yeah, now it works. Aside from that hiccup this wad has been pretty solid so far.
  10. I don't know if there's a problem with the version of DSDA-doom that I'm using, but a lot of fights don't work, for example the walls in the secret fight in map 04 or the rl fight in map 08 won't lower after they're done, so I have to idclip to continue.
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