As you can see, it's still a work in progress, but I assure you that I'm going to give my all for this map.
I tried to do something a little different but still in the theme of the chapter. So the idea is that after passing through facilities and parts of a city consumed by magma, the player arrives at an area where he must pass through a cathedral to continue.
The idea is that in some areas the cathedral is collapsed and the player has to advance through the exterior which continues the concept of complexes consumed by lava and melting technology. I don't know if you like the idea, if not, I can redo it from the beginning. Tell me what you think.