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Desdinova

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About Desdinova

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    I like Lain
    Green Marine

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  1. Plannin on trying to get REV out by summers end, no idea if I'll hit that goal, but thats what I'm shooting for.
  2. It's telling me that the identifier has not been declared.. Any solutions for this?
  3. Is there a way to make my main music track fade out in one area and then have a new one fade in, and vice versa when exiting? Using UDMF
  4. Is there any possible way to make my main music track fade out and another fade in, and vice versa when leaving said area? I'm using UDMF
  5. Small question for anyone following this thread, should I keep the sky blue? I considered changing it to orange earlier today.
  6. I couldnt find the texture for level 1 of Doom 64, i eventually found it, Its called "SPACE'
  7. I've updated the first level a bit. It has some better lighting effects and I realigned the textures and updated some others ---------------- -Requirements- GAME - DOOM II (with Doom 64: Retribution) SOURCE PORT - GZDOOM JUMPING - Yes FREELOOK - Yes CROUCH - Yes ---------------- I recommend using Doom Runner Download Doom 64: Revelations
  8. I've been working on this part for my custom Doom 64: Retribution episode called Revelations. This is the first level and it is a bit early, so there is some unallied and misplaced textures, please do give feedback! ---------------- -Requirements- GAME - DOOM II (with Doom 64: Retribution) SOURCE PORT - GZDOOM JUMPING - Yes FREELOOK - Yes CROUCH - Yes ---------------- Download Doom 64: Revelations I recommend using Doom Runner to open this mod and using these settings (on the right)
  9. Im making a wad with DOOM 64 assets (from Retribution) and all the sky textures, except for the fire ones, are not working. How would i fix this?
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