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About Desdinova
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I like Lain
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UPDATED Doom 64: Revelations Preview
Desdinova replied to Desdinova's topic in WAD Releases & Development
Plannin on trying to get REV out by summers end, no idea if I'll hit that goal, but thats what I'm shooting for. -
It worked, thank you
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Is there a way to make my main music track fade out in one area and then have a new one fade in, and vice versa when exiting? Using UDMF
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Is there any possible way to make my main music track fade out and another fade in, and vice versa when leaving said area? I'm using UDMF
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UPDATED Doom 64: Revelations Preview
Desdinova replied to Desdinova's topic in WAD Releases & Development
Small question for anyone following this thread, should I keep the sky blue? I considered changing it to orange earlier today. -
UPDATED Doom 64: Revelations Preview
Desdinova replied to Desdinova's topic in WAD Releases & Development
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Doomworld Community Console (Doom 64 / PSX / ...) WADs List
Desdinova replied to UnknDoomer's topic in WAD Discussion
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I couldnt find the texture for level 1 of Doom 64, i eventually found it, Its called "SPACE'
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UPDATED Doom 64: Revelations Preview
Desdinova replied to Desdinova's topic in WAD Releases & Development
My bad, i havent used doomworld very much -
I've updated the first level a bit. It has some better lighting effects and I realigned the textures and updated some others ---------------- -Requirements- GAME - DOOM II (with Doom 64: Retribution) SOURCE PORT - GZDOOM JUMPING - Yes FREELOOK - Yes CROUCH - Yes ---------------- I recommend using Doom Runner Download Doom 64: Revelations
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I've been working on this part for my custom Doom 64: Retribution episode called Revelations. This is the first level and it is a bit early, so there is some unallied and misplaced textures, please do give feedback! ---------------- -Requirements- GAME - DOOM II (with Doom 64: Retribution) SOURCE PORT - GZDOOM JUMPING - Yes FREELOOK - Yes CROUCH - Yes ---------------- Download Doom 64: Revelations I recommend using Doom Runner to open this mod and using these settings (on the right)
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Figured it out
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Im making a wad with DOOM 64 assets (from Retribution) and all the sky textures, except for the fire ones, are not working. How would i fix this?