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Slaughter

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  1. Hi @DoomGappy I've been away for a while, sorry for that. If you still need something from me let me know. I have the most recent versions of my two submitted boxes here with me if you need them.
  2. I've revised my first submission (CELL666.wad). What changed: - Tag numbering now complies to the project standards; - Small texture alignment adjustments; - Difficulty levels fully implemented; - Minor changes for greater compatibility with other ports such as DSDA-Doom; CELL666.zip
  3. I'm submitting a new box for the project. Candidate for spot 25. It's called "Hell Hole". Size 320 x 320. The sector tags for this entry follows the new defined guidelines. I'll submit all the information to @Halfblind's form as I already did for my first map. HellHole.zip
  4. I've been using DOOM Explorer and it is pretty powerfull. Good for finding online matches as well.
  5. I made some minor changes to cell666 and updated the file in the original post. I'm linking it again here for convenience: CELL666.zip
  6. How are you doing guys? I'm submitting a candidate for room 57. It's called "Return to Cell 666". It's the first time I'm participating in a community project, so let me know if I did something wrong. It's also been almost 28 years since I made a map for DOOM 2, so I had to re-learn the craft. Edit: I think 57 was already claimed by @stochastic. In that case, mine can go to slot 60. CELL666.zip
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