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About Me
Long time Doomer, and gamer. I have a keen eye for details, and has beta-tested several games. Will gladly play people's uploaded maps and offer feedback.
Been mapping for a few years now, and gotten better overall. I always play with mouselook on, so my maps are
created with that in mind. Jumping and crouching should generally be disabled though.
I tend to lean more towards vanilla-style maps made with official resources & textures.
Current projects released:
Interstellar Infestation for Doom 2: TNT
A short map with techbase design I made years ago,
just to test the waters on doom mapping with UDB.
Waterways for Doom 2: Plutonia
Recently released map, longer and bigger. Hope people will like it.
Marble stone for days with this tomb-themed map.
Hellish cavern-themed map.
WIP:
Remake of Doom 2's first episode, with a modernized touch. Released demo.
Infested Cargo
Remake of Interstellar Infestation.
Service Complex - Doom 2
Underground techbase with dark themes,
spanning multiple maps, and a complete story.
Dark Vessel - Doom 2
32 map megawad. Currently working on MAP26.
I have more maps that I may release as soon as they get some polish done.