Jump to content

Doomkid

Super Moderators
  • Posts

    14205
  • Joined

  • Last visited

Everything posted by Doomkid

  1. Doomkid

    DU_OR_DI.WAD

    If everything was expanded to be 2x it's current width, this would actually be an awesome DM map. There are great ideas here, and the way to get powerups and whatnot is well done.
  2. Doomkid

    Theone.wad

    Definitely a "my first WAD". Woulda been some fun for him and friends back in 95, but it doesn't really need to exist these days.
  3. Doomkid

    BLASTEM

    Good lord, these are HUGE! You would never have been able to see your oppenent in DM, especially in the old days with that 320x200 resolution... You can hardly see anything in HD. It's not the worst garbage ever made or anything, but it is way, WAY too big.
  4. Doomkid

    UAC Control

    Normally this would just be called a "typical, forgettable 90's Doom map" but he fact that it was made by a 14 year old in 97 is pretty impressive in my book.
  5. Doomkid

    Going Down

    This thing has 5 stars across the board! I intend to contiue that rend. Excellent stuff!
    UDM3 will always be the best UDM wad. It is deathmatch perfection, comparing anything to it is simply a waste of time. That said, these maps are really enjoyable and the new palette is gorgeous, as to be expected from UD wads. I think my main gripe is that there are too many wide-open areas. Perfect for 4+ players but it can get tedious with a 1v1. Anyway, download this and play it. It's great fun.
    This WAD approved by Big McLargehuge.
  6. Doomkid

    Alien Vendetta

    Fun wad. There's a few duds, but this is (of course) legendary. Like a dude above said... WHERE T TEH ALIENS?
  7. 12 downloads

    Hello again DM lovers! Here I have 12 maps I whipped up fairly quickly that are sure to please. Serious matches can be had with 2-4 players, but it goes insane with 8+! I have made the BFG optional, because I know a lot of people don't like it (see: whining). Select Skill 1/2 for Soulsphere, 3 for Invisibility sphere, and 4/5 for the BFG - It's the best option, of course!
  8. 69 downloads

    31 maps created between 1994 and 1998 by the Dooming community of yesteryear, and a map by myself. There's a nice mix of duel maps and all-out FFA maps which seem to have been lost in time, and I thought it was appropriate for Dwango's 20th anniversary to bring them back to the surface! All of these WADs give consent for distribution - check DWANGO20_DOCS for more information. Map01 was created in the spirit of DWANGO and can also be found in DK_DM_2.wad, but this version is better :)
    Gotta finish this one, seems awesome so far!
  9. Doomkid

    Switcheroom

    A lot of effort went into this wad. A good OS romp!
  10. 24 downloads

    Z-Match: 3rd Strike is a collection of 14 maps with a hellish, almost medieval theme. Inspiration is taken from several great WADs, but this pack has a unique identity that it brings to the table. Gameplay and detail were top priority while designing these - You will -not- get bored playing them!
  11. 66 downloads

    Am I the only one who likes the thought of a gun mod for Deathmatch that isn't over the top? I've seen many mods out there like Brutal Doom, Real Guns Advanced and even Burl Tumd, and while they're all REALLY fun, they seem to make things just a tad too unbalanced for Deathmatch play. (If you haven't played those wads, go do it now.) The aim of this pack is to keep the guns feeling like classic DOOM guns, while souping them up just a tad and keeping them fair. The fist is now a bayonet that deals just over double damage. The pistol is now a machine gun, so no more running arround with the pea shooter! The shotgun is now automatic, making it a fair fight against the SSG, which is also slightly more powerful. The chainsaw now has 2 blades - the most unoriginal idea in Doom history, but damn, I love it anyway. It deals double damage as well, of course.
  12. 23 downloads

    Hello again fellow Doomers. Here I have 15 more deathmatch maps for you all to enjoy, as usual! I think people who are familiar with my deathmatch stuff will find these to be above my previous par - I spent more time than usual working on tactical layouts and clean visuals, while keeping the maps fairly simple/accessable to any player of any skill level. Some of these are remakes of older maps of mine, but revamped for a deathmatch. If you're familiar with them you'll have an advantage when you play online. Each map is full of secrets so wall humping anything that may look out of place is always a good idea. Map10 has a -ton- of secret areas and walls that can be walked through, and the layout of the map changes a lot if all the switches are found, turning it from a tactical map with hiding spots into a totally level playing feild. I hope you all enjoy these, I had a lot of fun making them and testing them with other doomers!
  13. Doomkid

    ZMatch 2014

    14 downloads

    We're all oldschool deathmatch lovers who make maps - Hope you enjoy! Item Respawn and Weapons Stay DMFLAGS reccomended. Thanks to Mr Cripsy and Capo for their help with playtesting!
  14. 21 downloads

    Here are 15 Vanilla-limit removing DM maps for your enjoyment. Some are known to crash DOS Doom 2 (Damn Visplane overflows!) but every other port including Zdoom, Zdaemon, Zandronum and Doom Legacy all run them just fine. I put a lot of calculation into these layouts, especially regarding the BFG. Good luck finding it and use it wisely, or just grab the SSG and go nuts! Some of these maps were originally for Deathmatch Revival, thanks to the DMR team, W1D3A55, Doomguy93, Joe Pallai and a big shout out to Death Egg and the Switcherdoom! team as well. Cheers!
  15. Doomkid

    The Devilz Work

    83 downloads

    Hello fellow Doomers! Here are 7 SP/coop maps designed for DOS Doom2. I put a lot of calculation into these regarding ammo and health balance. Difficulty levels are present, but only in terms of power-ups rather than monster count. They go in order from easiest to hardest, with map01 having about 50 monsters, and map07 having over 400. Every map has secrets to hunt for, and I've attempted to make them look "detailed" within DOS mapping limitations. I found no visplane overflows when playing through these, so if you do, please notify me! :) Naturally, jumping and crouching should be disabled when playing these, since they're intended for vanilla play. Have fun!!
  16. Doomkid

    Zmatch 2013

    7 downloads

    10 levels, designed for Deathmatch, Duel or LMS.
  17. 110 downloads

    20 levels, designed for Single Player / CO-OP
  18. 112 downloads

    You are a normal marine, no more important than the rest. You've worked at the UAC for years now, and have had time
×
×
  • Create New...