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Doomkid

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Everything posted by Doomkid

    Crashes on startup? "Execution could not continue: 1 errors during actor postprocessing" got this message in multiple ports?
    Dated November 1994, making this very old. Really nice BFG ledge and other really cool ideas for the time. Nice gravestones, but that one little open grave is such a troll trap which would have given another player a free frag. I like this one, it's a bit too open wide but I'm nitpicking.
  1. Doomkid

    living hell

    Pretty bad, average for it's time. This may be one of the oldest "Enter Sandman" midi's in existence, listen to how HORRIBLE it is. Sounds like someone didn't know how to use midi2mus. The map is boring and green with annoyingly slow, very very tall lifts. Drivel from 94.
    Jeez, these maps look like fun (although fairly slow) DM maps, but 12 months?? Overkill for stuff so un-spectacular.
  2. Doomkid

    hormell

    Pretty crappy, but my first maps were no better. The whole outer wall is a HOM, but I've seen worse. (Will NOT remind you of Danzig though...)
  3. Doomkid

    Flamethr.deh

    All of these old 1.2 DEH patches seem incompatable with newer Zdoom based ports.. sadly.
    it's old and it shows, but it's not a bad map, just a little boring.
    Very basic texturing but not that bad for a starting point. Keep working on those mapping skills. Looks pretty fun for a 1v1 match, but we've all played something like this many times before.
    I like the old BFG, would have made for an interesting alt fire if hardware had allowed it. The leftover sprites for shell casings flying out of the various guns when fired are also cool, as well as a few other lost sprites.
    Landmines for deathmatch? A cool and original idea for the time.
  4. Doomkid

    KuNG-Fu

    It's a cacophony of sounds, most of which get cut off... Eww indeed.
  5. Doomkid

    August02.wad

    Cool DM map with a library.
  6. Doomkid

    quickact.WAD

    One large green square with tiles that hurt you. Avoid it like the plague.
    Pretty standard DM map of the time. Competent but very boring, and a little too crammed.
  7. Doomkid

    Warcade2

    Cool, compact little map. Classy design.
  8. Doomkid

    Ultimate Frags

    They don't get much more basic than this, folks. Also, what the hell man, a tile floor damages me like green slime?! I took a star off for that bullcrap.
  9. Doomkid

    KILO11.WAD

    Kilowatt's DM maps tend to be at least decent.
  10. Doomkid

    August09.wad

    There are some poor design choices here, the stairs slow you down immensely.
    Kinda decent old DM map. That hanging corpse is... Uh... Unappealing. Not bad for 1995 I suppose.
  11. Doomkid

    TWISTY.WAD

    Typical 1994 DM stuff. Long, sparsely detailed halls, but it's not terrible or anything.
  12. Doomkid

    ARMAGEDN

    Haha, someone's PC clock was wrong! Apparently, this was dumped in 1980.
    I think the music is glitched.. E1M1 sounds like something from do-tims.wad. I would be really impressed to see someone play E1M2 on guitar, but it's insanity. E1M3 and E1M4 are very, very basic rock n' roll tracks. E12M4/the title screen seem to have a glitched rhythm.. Really weird MIDIs.
  13. Doomkid

    2 Music Videos

    Just because it's Doomguy 2000 doesn't automatically mean you should downvote it. In fact, I've tried this idea [with a scene] before and failed, and what resulted is the Movie Theatre in Map16 of "Revenge of the 90's". So to tell you the truth, I'm stunned. 4/5. And while I agree with the above commenters to a degree, so many good WADs are buried under 'troll' wads because It's what people choose to give their attention to. Anyway, More cool stuff please!
  14. Doomkid

    Crunch2

    Very big and spacious, doesn't seem like a great battlefield.
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