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Doomkid

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Everything posted by Doomkid

  1. Doomkid

    BaC: Ship Of Fools

    Even though the design is plain, this one seems kinda fun. Youll be waiting for 64 wide lifts, that's the only problem I see here.
  2. Doomkid

    The CD's Maze.

    LOL, I'm glad this was created because that allowed me to laugh at the hilariously awesome review above. 1 star for that alone.
    Fun classic blast that isn't too hard and feels like "home" to any TNT fan.
  3. Doomkid

    roomy.zip

    There were so may 90's Doom maps made by ~20 year olds in college. Looks like another deathmatch map made to play with friends. Nothing of note here, a first or second map, I'm guessing.
  4. Doomkid

    XFIRE.WAD

    Meh, looks a bit too convoluted for a decent match.
    One sector with an abstract perimeter and weapons everywhere..
    I like the idea of such a vertical map. Seems like a really interesting combat area.
    It's so dark here, and man that stair case is LONG. Deathmatch would be frustrating to the point of hilarity, so this actually has some appeal for oldschoolers who don't take DM too seriously.
    Not bad for its age, but there are huge open areas with literally nothing in them. They don't look horrible though, the texture picks are mostly cohesive. Map editors were hard to use back then, too. Someone could use these layouts and remake them into good maps.
  5. Doomkid

    Death Grate

    Interesting concept for a DM map, a maze that can be shot through. Looks like it could be fun.
    A bit big for any less than 4 players, but it's a cool map. I like it!
    I love this map! It will most certainly be featured in the Dwango 20th anniversary wad. Obviously intended for item respawn to be turned off.
  6. Doomkid

    Arena

    Things were simple back in 1994, like this map for example. A little too simple, actually. Here we have an enormous, very plain DM arena with some columns and some enemies. Skip it - You've seen something like this before but probably better.
  7. Doomkid

    Big Funny Gun Fun

    Pretty lame, just a bunch of sqaures that are different sizes. At least tey all use different textures, but there are much better maps to test the BFG's true capability. (Hell, any brit10 whorebag knows this, but since this is so old I can excuse it.)
  8. Doomkid

    KILO12.WAD

    GARBAGE and KILO are a fun set of very basic DM maps. Will bring any Doomers right back to 1995. I'll upload all of his single map wads as a group some time soon, it's worth it.
  9. Doomkid

    boring

    I wonder who Ruba was/is.
  10. Doomkid

    MoRtaL KoMbaT

    Another very nice map by Timer.
  11. Doomkid

    Peek-A-Boo

    Bland, boxy design.
    Horrible texturing, but a funny idea.
  12. Doomkid

    The Bridge

    It's possible to make the sector move much faster than that, although perhaps that's only in Doom2. This is pointless to play these days, a few shotgunners and a bunch of guns laying around. Zzzz..
  13. Doomkid

    Unmarked

    As usual, the type of thing you'd expect from a user named "Mmm, brother!". Aside from the (intentional?) bleeding sectors, the idea of eerie noise in texturing in Doom isn't bad at all, but the lack of anything to do makes this very pointless. Also, courage the cowardly dog.
  14. Doomkid

    Junk.Wad

    The file name is 100% accurate. Uses 'Last' by NIN as the music, only good thing about it.
  15. Doomkid

    Pitfall

    Very plain map, play if you want to go back to 1995 for a few minutes. Not bad considering it was DEU built, he probably could have done a lot better with access to something sophisticated like Doom Builder.
  16. Doomkid

    House Of Pain

    Bland 1995 map by some Croatian doomers. This map had one 5 star vote when I cam across it, I bet anything that was Sasa!
  17. Doomkid

    Brick DM

    Ooh, this is a nice little treat for deathmatchers. Why hasn't this been used in ZDDL or Duel32 or someshit? It's good visually and in layout, most people weren't making their maps look this nice in 2001.
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