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Doomkid

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Everything posted by Doomkid

    I'm impressed he figured out how to get the 'plasma marines' to move while shooting, i could never get that right in DEH format. The map is average 90's DM stuff, very random.
  1. Doomkid

    DMTown.wad

    I agree with the above user.
  2. Doomkid

    M U M M Y D M 1

    This is awesome!
  3. Doomkid

    Green.WAD

    Waaaay too cramped..
    Maps are awesome for their age, nice use of Dehacked + sprite work too. I really enjoy switchhunting and this combines that with a nice flow of monsters. The MIDIs are 100% metallica, complete with inappropriately used steel string guitar rather than overdrive guitar.
  4. Doomkid

    MRT-II.WAD

    A bit better than Master T's older map - very plain, but I think DM here would actually be kind of fun in a way. 2.5
  5. Doomkid

    2 The Edge

    Not "incredible", quite plain. not awful though.
    The files inside seem like WAD file names.. I'm interested what Run 4 Life and Bo Hell and such are. Anyone who can figure out how to open JBL files should see what this is.
  6. Doomkid

    Mysaw

    I can't get it to work :(
  7. Doomkid

    MRT-I.WAD

    This map is pretty interesting in some ways - invisible BFG path was a cool touch, and the lights on/off "trap" in the green ruins bit was nice. This has aged horribly, with bad use of textures and a picture of hitler scrolling by, but it would have been seen as fun/interesting back then I'm sure.
  8. Doomkid

    Circle 1b

    Pretty good for 1994.
  9. Doomkid

    11bones.zip

    Kinda fun, but there are areas where the player can get stuck.. C-
    Fairly plain DM map with odd use of Wolf3D textures, but it's nice and open, not too bad at all.
  10. Doomkid

    LA27

    The texturing isn't so great, but that layout seems really fun.
  11. Doomkid

    JAZZ.WAD

    It's not that bad, but it's too cramped. Also from the era where chucking a ragtime MIDI in your DM wad wasn't seen as unusual. There are a few chainguns and a plasma rifle, but more weaponry would have been nice.
  12. Doomkid

    Fraggan2.wad

    Despite how basic it is, this looks like a solid DM map.
  13. Doomkid

    Deathroom.WAD

    ^No shit Sherlock, we can all see the date it was submitted, that doesn't necessarily mean it will be bad. This map has terrible texturing for 95 standards and the layout is utterly bland, most 1995 stuff is still better than this.
  14. Doomkid

    Grievance

    I've only checked out the first half of the wad, but I can say that these are criminally underplayed maps. I'm going to suggest them for a FNF, ZDS or Odamex Thunder.. Cool stuff right here.
  15. Doomkid

    Death Ring

    Another version of this map is on the archive, almost identical to this one. It's fun though.
    Random crappy graphics. Stupid SFX. Entirely pointless.
    It's criminal that these haven't been given more attention.. They're well above par for their age and look like they would still be fun for 8 player FFA today, or maybe even LMS. A little bare as mentioned, but damn, these are pretty quality. 4/5
  16. Doomkid

    ROKS ROCKET ARENA

    Marc A Pullen is an awesome musician.. no idea how i got here though.
  17. Doomkid

    TCCDEATH

    Feels like a good DM map from 1995, though it was made in 2004. Has NOTHING to do with Dwango5, not sure what the tards above me are on about. The good maps in D5 are really damn good, just skip the shitty ones. Everyone knows that by now.
  18. Doomkid

    fun.zip

    A large blank square with a fence, similar to another map from jeffc2@erols.com. Crap.
  19. Doomkid

    outpost of death

    Brian Glines and Kevin Worrel both have Doom maps on this archive, and both of them went on to work on the COD series. So many Doomers hate COD, yet it was spawned by Doom lovers.. Fancy that, huh? Figures it was an interesting bit of trivia. He made this when he was 12, not bad, not bad at all.
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