4shockblast Posted December 1, 2021 (edited) December, 2021 Standard Leaderboard # SURVIVED [2:23:49]: Daerik - OPEN! OPEN... O P E N # SURVIVED [4:54:40]: Suitepee - Slow and steady wins the race! Too bad the Unclebowl is already over this year. :^) # Map 12: 4shockblast - Rushing proved to be the wrong decision here, but impatience got to me. :^) # Map 12: NaZa - The Doom equivalent of being between a rock and a hard place: sandwiched between a homing revball and a fatso. # Map 12: Vince Vega - Died to an OHHH MY FACE... rocket. # Map 12: Beginner - Tried to run for it and just got more skeletons. # Map 10: Maribo - All of the hitscan you could ask for and none of the cover. That's what's under Maribo's Christmas tree, I guess. # Map 08: Starduster - Tragic! The megasphere was just a few feet away! # Map 07: Terrarienn - It's such an innocuous-looking pit, isn't it. Really makes you want to just... jump in. What's the worst that could happen? # Map 07: NoisyVelvet - Evaded the vicious barrels but sneaked up on by a revenant so close to the exit! # Map 07: David Asaad - Barreled towards his Doom. # Map 07: dt_ - Can't even bear all these map 07 deaths anymore. # Map 07: Andromeda - Another victim to the vicious barrels of Valve House. # Map 07: Pseudonaut - Quickly learned the second toughest festive enemy of H2H next to revenants: barrels. # Map 07: antares031 - In the player's own words, dead to the "F*** you and die" trap. # Map 06: Shepardus - Such a sad way to lose a run. Remember, folks, unbind your demo restart and rewind keys before Ironmanning! # Map 05: Master Medi - Caged revenants are merely an illusion of safety. # Map 05: BoxY - Intercepts overflow strikes again. Something to ponder; are ghost revenants unundead = alive? # Map 04: Lazorical - Discovered the main attractions of map 04: shotgunners, angry flying skulls. Sorry, health not included! # Map 02: Vile - The man made of sticks taken down by a tree. At least it was of the festive variety. # Map 02: PsychEyeball - On the first day of Christmas my true love sent to me: a closet full of revenants. # Map 02: Major Arlene - On the second day of Christmas, my true love sent to me: a chaingunner sniper. # Map 02: Savarin - On the third day of Christmas, my true love sent to me: an archie roaming wild. # Map 02: leodoom85 - On the fourth day of Christmas my true love sent to me: a closet full of revenants... Again, I guess. # Map 02: Lol 6 - Was managing OK until peekaboo archvile stopped this run dead in its tracks. # Map 02: SilentD00mer - Wherever you look, wherever you run, all you find is agitation. # Map 02: Grayfox - First to submit, first to fall to the spooky skeletons of map 02. I guess the early bird doesn't always catch the worm. # Map 02: SiFi270 - The agitation was high in this one. Unfortunately, can't trade agitation for health or survival. # Map 02: DuckReconMajor - The map 02 deaths keep on coming. Even the measly imps are not to be messed with. # Map 02: Luleta - Kudos for surviving the big trap of 02 blind. Too bad the map doesn't end there. :^) # Map 02: head_cannon - The insatiable agitated skeletons of map 02 devour yet another victim. # Map 02: Austinado - Almost got to safety, then trolled by a surprise up close revenant rocket. :( # Map 02: Napsalm - On the fifth day of Christmas, my true love sent to me: boxes of ammo... Oh wait, never mind, must have gotten stuck in the mail. # Map 02: Crusader No Regret - You think the revenants are scary, wait till you see the Christmas trees... # Map 02: pampoo79 # Map 01: Pegleg - Found nowhere to hide here, just zombies all around. :( # Map 01: ClumsyWizard - Didn't even get to do some sawing of the demons. Prepared Leaderboard # Map 20: 4shockblast - YOLO. Literally, given it's Ironman. :^) What is the Doomworld Ironman League? The DWIronman League is a monthly competition in which participants aim to survive for as many levels as possible in the given map set, preferably in one sitting. Click the spoiler tag at the bottom of the post for a detailed list of rules. Players of all levels of ability are welcome. It could change the way you play Doom! This month the DWIronman League dies to H2H-XMas (-complevel 2), a 32 map megawad by various authors. It is one of the oldest full megawads out there, but despite its age, don't underestimate the difficulty, as it can pack quite the punch (unsurprisingly, given it consists in part of maps intended as some of the toughest challenges to Doom players at the time)! Additionally of note: this WAD has been featured in an Ironman-style competition, but in the short-lived IronCamel competition hosted by DyingCamel instead of this one. See info and results for that here. Essential Info: Doom II: Hell on Earth as the IWAD (doom2.wad) Compatibility level 2 for DSDA-Doom/PrBoom+, or "Doom (strict)" for modern GZDoom. Should also work in Chocolate Doom, Crispy Doom, and other Chocolate-derived ports. Difficulty: Ultra-Violence (-skill 4) Time estimate: 0-3 hours Number of maps: 32 Note for anyone who reaches map 31 (spoiler) Spoiler The house with the chaingunners on the right side of the map has two very short linedefs on the south and north sides of the staircase that are tagged 0, crossing them will "close" most of the entire map as if it were a door, preventing further progress. Please be careful not to cross those lines; the best bet to avoid this will be to only go up and down the staircase and not drop off any of the steps going north or south. > Download H2H-Xmas dsda-doom.exe -iwad doom2.wad -file h2h-xmas.wad -complevel 2 -skill 4 -record demo_name.lmp Rules: Reveal hidden contents There are two competitions: Standard and Prepared: To compete successfully in the Standard competition: your first play of the selected WAD(s) constitutes your one and only attempt for the month. To compete successfully in the Prepared competition: your one and only attempt for the month is determined BY YOU immediately before play and may follow any prior number of active (playing the set) preparation that is strictly for practice/inspection purposes only. You cannot compete in the Standard competition after submitting a run to the Prepared competition. You may submit the first of your practice attempts to the Standard competition. UV only (excepting 1CC format), continuous recording. No pistol-starting each level. Demos (DSDA-Doom, PrBoom+, GLBoom, Eternity, Crispy, or Chocolate), stream highlights, and video recordings are the only accepted proofs. You must link to these runs in the thread. No additional WADs may be loaded. No inspection of the WAD(s)'s content in an editor if you are submitting a Standard run. No cheat codes and no features that result in behavior beyond what is possible in the intended source port (e.g. freelook, jumping and crouching in a boom set). This includes dynamic lights and brightmaps. If streaming or recording videos using an advanced source port with compatibility options, you must display these settings on-screen before your run. In ZDoom derivative ports, "Doom/Boom(strict)" will suffice. If you choose to stream/record your run for video rather than provide a demo and you die before completing a single level, either on the first map of a set OR because a single level was selected for the month, you must display the number of monsters killed/remaining in the level before you quit. You do not have to play the secret levels in order to register a complete run. However, a player who finishes the game having completed more secret levels than his/her competitors will rank higher than them. You cannot load a game having progressed past the save point. You cannot consult Doom Builder during your run to check for map details. If the recording of your official run is interrupted due to technical difficulties, you are not permitted a second attempt. Any surviving recording may be used to register a DNF result. Accidentally restarting a level before a death exit takes you to the tally screen will disqualify your run. If you are competing in the Standard competition, you are required to affix one of three numbers to your run informing the League of your degree of familiarity with the map/set played. Note that your evaluation should only take into consideration the content covered in your run (e.g. if you remember only one part of a level in a set you haven't played before but never reach that level, you should list your run as a [1] instead of [2]): 1. This is a blind run. If I have played or watched any of the level/set being played before, I cannot remember any details that would offer a reasonable advantage over truly blind players. * 2. This is not a blind run. I have familiarity with the set - played the level/set before, or watched it being played, and can remember some details that would offer a reasonable advantage over blind players. 3. This is not a blind run. I have passively prepared for the competition - watched the level/set being played via stream, demo or video after it was announced as this month's challenge. "Reasonable" in this instance asks you to consider whether the details in question are worth committing to memory. As in, you would thank the person who gave you this information with a straight face and not expect to be laughed at for being an utter berk. Previous threads: Reveal hidden contents 2016 07 - Jenesis (winner: Demon of the Well) 08 - Crusades (winner: Ribbiks) 09 - Nilla Doom (winner: Demon of the Well) 10 - Khorus' Speedy Shit (winner: WH-Wilou84) 11 - Perdition's Gate (winner: WH-Wilou84) 12 - UAC Ultra (winner: PjSpartacus) 2017 01 - Jade Earth (winner: Demon of the Well) 02 - Legacy of Heroes (winner: Roofi) 03 - Back to Saturn X E1 (winner: dew) 04 - Mapgame (winner: ClonedPickle) 05 - Vae Vactus 1 & 2 (winner: Demon of the Well) 06 - Disturbia (winner: Ancalagon) 07 - Insertion (winner: Veinen) 08 - Unholy Realms (winner: Demon of the Well) 09 - Osiris (winner: Demon of the Well) 10 - Endgame & Endpoint (winner: Veinen) 11 - Oscillation (winner: Ancalagon) 12 - Doom the Way id Did (winner: kmc) 2018 01 - Combat Shock 2 (winner: Killer5) 02 - Coffee Break E1 (winner: Eris) 03 - Warlock's Hearth (winner: Demon of the Well) 04 - 50 Monsters (winner: WH-Wilou84) 05 - Double Impact (winner: RjY) 06 - Rush (winner: WH-Wilou84) 07 - The Darkening E1 & E2 (winner: Veinen) 08 - The Plutonia Experiment (winner: Zero-Master) 09 - Community Chest 4 - MAP19: Interstellar Sickness and MAP20: Shaman's Device (winner: ledooom85) 10 - Doom 64 for Doom II (winner: Roofi) 11 - TNT: Renascence & TNT: Resistance (winner: an_mutt) 12 - Ultimate Doom the Way id Did (winner: an_mutt) 2019 01 - Hellfire: Dreams (winner: Beginner) 02 - THT: Threnody - MAP10: Fomalhaut (winner: Scotty) 03 - Stardate 20X6 (winner: WH-Wilou84) 04 - Base Ganymede: Complete (winner: Vince Vega) 05 - The DWIronman League died waiting for SIGIL (winner: John Romero) 06 - SIGIL (winner: leodoom85) 07 - Vanguard & Lunatic (winner: Bdubzzz) 08 - 2017 Collection (winner: an_mutt) 09 - Revolution! (winner: NaZa) 10 - Monster Hunter Part I & Part II (winner: Bdubzzz) 11 - Abcess (winner: Demon of the Well) 12 - Scythe (winner: Spectre01) 2020 01 - Hellscape (winner: Bdubzzz - prep winner: Archi) 02 - No Sleep for the Dead (winner: Ancalagon - prep winner: Anima Zero) 03 - Baker's Dozen (winner: Bdubzzz - prep winner: Pegleg) 04 - Occult Secrets of the Third Reich & Biotech is Godzilla (winner: joe-ilya - prep winner: Horus) 05 - Bloody Rust (winner: Bdubzzz - prep winner: dt_) 06 - Vrack 1, 2 and 3 (winner: ReaperAA - prep winner: Bashe) 07 - Running Late 2 (winner: Roofi - prep winner: Pegleg) 08 - Epic (winner: Bdubzzz - prep winner: Crusader No Regret) 09 - Hell Revealed (winner: Roofi) 10 - Dark Resolution 2008 (winner: Roofi - prep winner: Austinado) 11 - 2002: A Doom Odyssey: 10th Anniversary Edition Episode 3 (winner: Bdubzzz - prep winner: SSGmaster) 12 - Eviternity (winner: Daerik - prep winner: Pegleg) 2021 01 - Sawdust (winner: Daerik - prep winner: an_mutt) 02 - Alien Vendetta (winner: Demonologist) 03 - Criticality & Miasma (winner: Daerik - prep winner: Crusader No Regret) 04 - World Orifice (winner: Bdubzzz - prep winner: Killer5) 05 - Violence (winner: Bdubzzz - prep winner: ScrappyMcDoogerton) 06 - Firebox (winner: Bdubzzz - prep winner: 4shockblast) 07 - Scythe 2 (winner: Arbys550) 08 - Resurgence (winner: Beginner) 09 - The Eye (winner: galileo31dos01) 10 - Glaive & Glaive 2 (winner: Veinen) 11 - Sunlust (winner: Daerik) 12 - H2H-XMas (winner: blank) Edited December 31, 2021 by 4shockblast Update 27 Quote Share this post Link to post
NaZa Posted December 1, 2021 YESS!!! I've done this set for Ironman practice oh-ho-ho-many times and while I do expect a near-whitewash on MAP02, I doubt I'll last longer than MAP07 myself ... My attempt will come on Sunday however because I'm somewhat busy until then. 2 Quote Share this post Link to post
SilentD00mer Posted December 1, 2021 Oh, I like the concept of DWIronman, and I'd like to participate this month. Probably I will die in the first maps but I can get some experience with this style of competition :D 2 Quote Share this post Link to post
Grayfox Posted December 2, 2021 I have watched 4shock do some very very fast speedruns of 1 or more maps from this wad, including the first map, but I don't remember a single thing from those streams, not even what the items actually are, so I think this is probably a category 1 run. I felt completely blind and lost the entire time. h2h-xmas-ironman.zip (died on map02) Thanks 4shock. 5 Quote Share this post Link to post
Pseudonaut Posted December 2, 2021 I've seen some speedrun footage of this wad but didn't recognize anything while playing, so I'm calling this category 1. Dead on map07. Exited map06 at 37:17. h2hironman-pseudonaut.zip Spoiler I saw what NaZa said about map02 and expected something that would be virtually impossible for blind runners, but it wasn't that bad after all. Still came as a surprise, though; it seemed like a huge difficulty spike compared to what was happening before. I relaxed a bit after finishing that map, perhaps too much, and died stupidly on map07. Thinking back on it, I'm not even sure if I could have known I'd be trapped by barrels after falling down there, but I suppose I should have just avoided blind drops unless there was nowhere else to go. 5 Quote Share this post Link to post
NaZa Posted December 2, 2021 (edited) Category 2, I remembered up to MAP09. Died a very, very unlucky way on MAP12, which I reached in around 57:41 I think. I see people took on the habit of spoilering their runs' highlights so ig I'll do so too... Spoiler I had just BARELY hung on after a rather fucked up beginning, only to, due to my lower gamma settings, fail to see that there's a fatso in the door. Maybe, MAYBE I saw it, but thought I had space. Unfortunately I hadn't space. Too bad as I got from around 20 to 100 health there. Though, to be fair, I got incredibly lucky. I should've died on every map after MAP09. I tried to blitz past a baron on that map and it almost ended in tears and then the hitscan hell that were the openings of the next two maps tore me to shreds almost. I had so much luck, so it was natural it was going to run out. Nevertheless, not having played some difficult Doom in around four months now barring Sunlust last month, I'm incredibly satisfied with this result. dwironman_dec21_naza.zip Edited December 2, 2021 by NaZa formatting. 5 Quote Share this post Link to post
Andromeda Posted December 2, 2021 Category: 1 Dead on: MAP07 Kills: 23/157 Time: 36:53 Notes: Had to pause on MAP02 since I accidentally toggled autorun off. Immediately knew I fucked up. Still, it's myriads better than my Ironman performance last month so I'll take it! im_andromeda_h2h-xmas.zip 5 Quote Share this post Link to post
Maribo Posted December 2, 2021 (edited) Category: 3 (I did a Cat 2 run last night but it got trashed by accident) Dead: MAP10 Kills: 88/105 Time: 54:00 Notes: This has a handful of pauses in it because I answered a question that Gosu_Noob asked me about a run. dwironman_h2hxmas_maribo.zip Haven't played most of these maps since 2018 or so, except the 7 I got through in the lost Cat 2 run. Not bad, I guess. Edited December 3, 2021 by Maribo forgot demo 5 Quote Share this post Link to post
xX_Lol6_Xx Posted December 2, 2021 Here's my demo, recorded in From DOOM with love, complevel 2 with strict mode on (Which disables Tas only features, among other misellaneous things, while not breaking the competition rules) Category: 1 Died in: Map 02 Exits map 01 in 3:24.66 Kills when dead: 48/77 1IronManLol6.zip It's a terrible run, but I had fun ;) 5 Quote Share this post Link to post
DuckReconMajor Posted December 2, 2021 Oh hey I actually beat a map in one of these! Died in MAP02, so 1 completed map I've seen runs of a much later map I did not get to, so Cat 1. Category 1 Died in MAP02 Exits map01 in 4:04 (94% kills in MAP01, no items/secrets) 34/77 kills in map02 when died duckXmasIronmanH2H.zip Video: Spoiler 4 Quote Share this post Link to post
Pegleg Posted December 3, 2021 Hah! Beat this everyone! Merry Christmas, Happy Holidays, Seasons Greetings, and Wonderful Day in December to one and all! I think I've relieved everyone of the burden of finishing in last place. Category: 1 Died on: Map 01 Kills: 5/35 Time: 0:26 dwi_pegleg_h2hxmas_cat1.zip As usual, poor timing, poor dodging, and poor movement (in general) did me in. Backing into an imp didn't help matters. And with all the health I didn't know about right there for taking that would have kept me alive at least a little longer. Oh well. This is what can happen when lack of skill combines with blind play. I saw very little of the map and even less of the mapset as a whole, obviously. I tried to take a quick spin after my quick run to see what else there was, and didn't make it much further. The aesthetics aren't a lot to look at, although the road/runway that you can see from the window looks nice. Soulspheres as running lights was an interesting choice, and I liked the Christmas tree sprites. The armor being a Santa hat was a nice touch. It looks like it's intended to be a relatively approachable mapset, at least at the beginning. I imagine 1995 me (who had played outside ITYTD once, when playing shareware Doom in 1994 after beating it on ITYTD) would probably have had some trouble here. (Although 2021 me didn't fare much better, so there's that.) The Christmas carol midis gave me flashbacks to loading various music packs, one of which was Christmas music, into Doom 1. Ah nostalgia. 8 Quote Share this post Link to post
NaZa Posted December 3, 2021 Oh, I've just noticed the damnatio memorii done to Krypto in the OP. Heh. 3 Quote Share this post Link to post
Pegleg Posted December 3, 2021 (edited) 6 hours ago, NaZa said: Oh, I've just noticed the damnatio memorii done to Krypto in the OP. Heh. The masses decided that it was time for there to be a reckoning. Rather, @4shockblast decided that it was time for said reckoning and the aforementioned masses collectively shrugged. Edited December 3, 2021 by Pegleg Added mention. 1 Quote Share this post Link to post
BoxY Posted December 3, 2021 Category 3 (played once a while ago, and by coincidence I was watching some of 4shock's d2all around the time this was announced so I guess I'll call it accidental preparation.) Result: DNF because of all-ghosts on map05 with 43/145 at 16:43. Kind of a shame because I was having fun and felt like I probably had a few more maps left in me, but cl2 is cl2. dwim-bx-h2hx.lmp 6 Quote Share this post Link to post
PsychEyeball Posted December 3, 2021 Another Ironman, another run that dies on Map 2. At least I have the excuse of not having played the WAD prior this time! Category 1 Finished MAP 1 on 2:39 Died on MAP 2 with 46 kills (i died at 45 but through in-fighting another monster died soon after) Played on DSDA Doom 0.21.3 I panicked when the big encounter happened. I didn't expect this level of resistance this early! psych_xmas.rar 5 Quote Share this post Link to post
leodoom85 Posted December 3, 2021 (edited) 9 hours ago, NaZa said: Oh, I've just noticed the damnatio memorii done to Krypto in the OP. Heh. Finally. Well, congrats to the new winners, at least...and a bit late of that. And I'll try the set as soon as possible. Also, I think I'm gonna try the DSDA port for a better demo. Edited December 3, 2021 by leodoom85 1 Quote Share this post Link to post
Andromeda Posted December 3, 2021 22 hours ago, Maribo said: Category: 3 (I did a Cat 2 run last night but it got trashed by accident) Dead: MAP10 Kills: 88/105 Time: 54:00 Notes: This has a handful of pauses in it because I answered a question that Gosu_Noob asked me about a run. Haven't played most of these maps since 2018 or so, except the 7 I got through in the lost Cat 2 run. Not bad, I guess. Just noticed you forgot to attach your demo :P 6 Quote Share this post Link to post
Jacek Bourne Posted December 3, 2021 I really like the cover image. 3 Quote Share this post Link to post
SleepyVelvet Posted December 3, 2021 I usually play with -nomusic, but today is an exception :) DEAD: Map07 Category: 2 Kills: 117/157 Time: 28:39 (arrival at Map07) Port: Prboom+ 2.1.5.3 I actually had wiggle room to get out of the jam I was in, but I was distracted by some stuff irl and didn't snap out of it in time. noisy_H2H-XMAS_ironman.zip 3 Quote Share this post Link to post
Maribo Posted December 3, 2021 4 hours ago, Andromeda said: Just noticed you forgot to attach your demo :P Thanks. I zipped the demo, wrote the post, then just never attached it. It would have been a Christmas disaster if I lost this demo after losing the first one lmfao 3 Quote Share this post Link to post
SleepyVelvet Posted December 4, 2021 (edited) On 12/2/2021 at 3:04 PM, Maribo said: (I did a Cat 2 run last night but it got trashed by accident) I've... done that far more than I'd like to admit. edit: i really need to switch to DSDA-Doom. Hnnngggg dsda-doom ... Some notable settings to look at; Under general options; Demos - Overwrite Existing: Change to 'no', and if you try using the same demo name twice, it'll automatically increment it. Edited December 4, 2021 by NoisyVelvet 3 Quote Share this post Link to post
antares031 Posted December 4, 2021 Category 1. Died on MAP07 with 18/157 kills and 44:12 arrival time. The last trap was just literally "F*** you and die" for blind players. Still, it was a fun playthrough for an ironman run: ironman_anta_H2HXMAS.zip 6 Quote Share this post Link to post
Savarin Posted December 7, 2021 Category 1 Died on MAP02 at 7:25 after panicking like a fool. The wad seems pretty fun, I might play the rest of it. This is my first ironman ever so I just did it for fun, hopefully I didn't do anything wrong lol h2h-xmas-ironman-savarin.zip 6 Quote Share this post Link to post
Luleta Posted December 7, 2021 (edited) category 1. i was ELIMINATED on map02 with 73 kills arrived to map02 at 4:46 my first ironman uv-grandma style i took like A YEAR to find the map01 exit, idk why i was expecting the santa statusbar. run: h2hironman_luleta.zip Edited December 7, 2021 by Luleta 6 Quote Share this post Link to post
pampoo79 Posted December 7, 2021 (edited) e: died in map 2, category 1. https://www.youtube.com/watch?v=zDUIMrn2dzU Edited December 7, 2021 by pampoo79 4 Quote Share this post Link to post
Starduster Posted December 8, 2021 Category 1, map 08 death @ 36 minutes with 30 kills. star_h2h.zip Cute little wad. I was really counting on that archvile to die to the BFG ball, a bit unlucky there. 5 Quote Share this post Link to post
Napsalm Posted December 10, 2021 Cat 1, Map 02 death with 43 kills Exited Map01 at 5:01 So little ammo! ironman_december_napsalm.zip 5 Quote Share this post Link to post
Terrarienn Posted December 11, 2021 Category 1, died on Map 07 with 14 kills Terrarienn Ironmanh2h.zip 3 Quote Share this post Link to post
ClumsyCryptid Posted December 11, 2021 On 12/3/2021 at 12:47 AM, Pegleg said: Hah! Beat this everyone! Merry Christmas, Happy Holidays, Seasons Greetings, and Wonderful Day in December to one and all! I think I've relieved everyone of the burden of finishing in last place. Category: 1 Died on: Map 01 Kills: 5/35 Time: 0:26 dwi_pegleg_h2hxmas_cat1.zip As usual, poor timing, poor dodging, and poor movement (in general) did me in. Backing into an imp didn't help matters. And with all the health I didn't know about right there for taking that would have kept me alive at least a little longer. Oh well. This is what can happen when lack of skill combines with blind play. I saw very little of the map and even less of the mapset as a whole, obviously. I tried to take a quick spin after my quick run to see what else there was, and didn't make it much further. The aesthetics aren't a lot to look at, although the road/runway that you can see from the window looks nice. Soulspheres as running lights was an interesting choice, and I liked the Christmas tree sprites. The armor being a Santa hat was a nice touch. It looks like it's intended to be a relatively approachable mapset, at least at the beginning. I imagine 1995 me (who had played outside ITYTD once, when playing shareware Doom in 1994 after beating it on ITYTD) would probably have had some trouble here. (Although 2021 me didn't fare much better, so there's that.) The Christmas carol midis gave me flashbacks to loading various music packs, one of which was Christmas music, into Doom 1. Ah nostalgia. I've managed to beat you, but not in a good way. Category: 1 Died on: Map 01 Kills: 3/35 Time: 0:23 (I show automap in video and it's at 0:33 about 10 seconds after I died) What happened? My mouse got stuck on my desk and I knocked over my drink and since I couldn't pause I tried to mop up my drink quick enough to continue, but couldn't find a safe cubbyhole. I'll play through this casually however. 6 Quote Share this post Link to post
Major Arlene Posted December 11, 2021 Merry Christmas and Happy New Year! My run was terrible as expected but at least I'll be the most stylish doing it GZDoom 4.7.1 Category 2 Died MAP02, 1/77 kills, 0:00:11 3 Quote Share this post Link to post
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