TimeOfDeath666 Posted January 3, 2022 (edited) >>> Download: DMP2022v1.zip (98MB) <<< As this series continues to evolve into the unknown, this year's project remains within the realm of the experimental. Last year's project introduced some surprises based on clever interpretations of the rules that inspired the rules for this year's project... RULES each Creator will have a folder that they can fill with digital files they created during 2022 the files can be anything, Doom-related or not, it doesn't matter (ask in thread if you have questions) limit of 50MB total no viruses, malicious files, inappropriate files, etc. (ask in thread if you have questions) you can post your files all at once in the thread, or in multiple posts as you create them, and I will add them to your folder feel free to include a text file or something that describes what your files are everyone's folders will be added to a zip file and released as-is all submissions will be accepted, regardless of quality or Creator experience (newbie or pro), if they follow the rules DEADLINE IS NOVEMBER 11th, 2022 FOLDER LIST @Walter confetti# 2022/01/06 Doom World Wars! # 2022/02/12 Oohh: a unwanted sequel # 2022/03/09 The Ultimate Terrors! # 2022/04/11 Closed for Retirement # 2022/05/28 Somebody stoled Doomguy's mousepad! # 2022/09/23 Radio Transmission Tower # 2022/11/04 World Hacks @Rycuz# 2022/02/25 Jamal Jones Contest Submission Work Progress (From V01 to V05) # 2022/10/21 Hell Cartel 2 Work Progress (Part 1) # 2022/11/10 Hell Cartel 2 Work Progress (Part 2) @TimeOfDeath666# 2022/03/03 DX map # 2022/05/04 Chronic Unrealism # 2022/11/11 Violations (secret song) @Philnemba## 2022/07/03 Mystery of the Forgotten Ruins @memeboi# 2022/08/28 Cyberdoom @SilverMiner# 2022/09/24 SilverMinersub24092022 # 2022/11/03 SilverMinersub03112022 @DoomTheRobot# 2022/10/07 ACS_RaceTest.zip # 2022/11/10 The_Boys_Are_Back_In_Tech.zip @clamgor# 2022/10/20 Panopticono @Moustachio# 2022/11/05 Burn Baby Burn @General Roasterock# 2022/11/08 Wash Away @Scypek2# 2022/11/09 He sings the songs that remind him of the rhythm that divides you @Jjp# 2022/11/11 Some Hell Cavern POTENTIAL CREATORS @TimeOfDeath666 @SilverMiner @Walter confetti @mrthejoshmon @Andromeda @KUBA18i @General Roasterock @Philnemba @Rycuz @Dusty_Rhodes @SilentD00mer @Hitboi @Scypek2 @memeboi @DoctorNuriel @DoomTheRobot @clamgor @Moustachio @Jjp NOSTALGIA Doomworld Mega Project 2021 Doomworld Mega Project 2020 Doomworld Mega Project 2019 Doomworld Mega Project 2018 Doomworld Mega Project 2017 Doomworld Mega Project 2016 Doomworld Mega Project 2015 Doomworld Mega Project 2014 Doomworld Mega Project 2013 Doomworld Mega Project 2012 Edited November 13, 2022 by TimeOfDeath666 19 Quote Share this post Link to post
Walter confetti Posted January 3, 2022 (edited) Count me in. I wonder what kind of content the user base will send to the project with such freedom of choice to choose from... I really wonder. Edited January 3, 2022 by Walter confetti 1 Quote Share this post Link to post
Walter confetti Posted January 3, 2022 4 hours ago, TimeOfDeath666 said: gore, gross stuff This for me needs a better explanation: with gore i suppose you mean real life gore, like the stuff you'll see long ago in rotten . com, right? Or even, let's say, put a hanging corpse in a Doom 2 map can be considered as gore? Or draws? And what do you mean by gross stuff? Spoiler Somebody eating shit? Something else? Any other specific stuff needs to be avoided? Sorry for the double post as well guys 1 Quote Share this post Link to post
TimeOfDeath666 Posted January 3, 2022 9 hours ago, Thelokk said: Open to mapping novices as well? Yes, the Creator's level of experience is irrelevant, anybody can submit something they created. 6 hours ago, Walter confetti said: Count me in. I wonder what kind of content the user base will send to the project with such freedom of choice to choose from... I really wonder. I'm curious too. I wonder how many more games Scypek maps for :) For me, some stuff I'm planning on submitting is a doom map, a google earth map that shows all the tv channels I've picked up, my recipes for homemade pizza and cookies haha, etc. 5 hours ago, Walter confetti said: This for me needs a better explanation: with gore i suppose you mean real life gore, like the stuff you'll see long ago in rotten . com, right? Or even, let's say, put a hanging corpse in a Doom 2 map can be considered as gore? Or draws? And what do you mean by gross stuff? Reveal hidden contents Somebody eating shit? Something else? Any other specific stuff needs to be avoided? Sorry for the double post as well guys Yes, just the real-life stuff. The stuff that would scar people for life (and I'm assuming isn't allowed on the forum anyway). Your spoiler would qualify as gross, yeah. If people have questions about specific things then feel free to ask in the thread. 5 Quote Share this post Link to post
mrthejoshmon Posted January 4, 2022 Right, ok, a bit odd. So, we make a map and then include, basically whatever else we want within 50mb/100 files (within reason) that we make in 2022? Mark me down for a slot if that's the case, I have some wonderful ideas for a level. Also, if you don't mind me asking, by "inappropriate content" do you mean we keep it strictly out of the X-Rated section? I don't have any plans to go in that direction mind you, if anything this is just my curiosity talking. 2 Quote Share this post Link to post
Walter confetti Posted January 6, 2022 On 1/4/2022 at 6:29 PM, mrthejoshmon said: So, we make a map and then include, basically whatever else we want within 50mb/100 files (within reason) that we make in 2022? Short answer: Yes. Long answer: You can include EVERYTHING you make in this year, this includes not only a single map but also a mapset, hell even make all the levels or a total conversion if you want! Imagine this as a 1-year version of NaNoWADMo challenge but with way more freedom on stuff you can do. Actually, yesterday i made a small "Speedmapping" thing on HACX just for see what I can do with that IWAD, thinking to add more maps for it as well... Not sure of how many, but more than one is sure! Also making maps with HACX assets is a nightmare, especially for things and proper testing.... 3 Quote Share this post Link to post
mrthejoshmon Posted January 6, 2022 Excellent, thanks for clarification! I will definitely be adding some additional stuff to the collection, hope you like Chex. 2 Quote Share this post Link to post
Walter confetti Posted January 6, 2022 (edited) 4 maps for Hovertank 3D (!!!) i made this noon, now this is a thing you can't see everyday, really! Check the textfile for see how you can play this. dwwars.zip Title: Doom World Wars! Author: Walter Game: Hovertank 3D (1991, SoftDisk\ID) Editor(s) Used: Hovertank 3D Editor Port: Vanilla Hovertank 3D Slot: Level 1 to Level 4 Files: dww1.hov, dww2.hov, dww3.hov, dww4.hov, dwwars.txt Zip file size: 1.57 kb Build time: A hour, maybe two Tested with: Vanilla Hovertank 3D exe on DosBox Bugs: Some bugs in the wall rendition on dww3 and dww4 Story? Story: Doomworld is on edge of destruction and you have been trapped in a 31 years old FPS to fight evil trolls and mutants with your badass tank in some ultra colored mazes in all their EGA palette glory, save the site admins (or maybe not... no, no, save them, they are really cool guys) and get out this nightmare. Screenshots in spoiler: Spoiler Enjoy! Edited February 12, 2022 by Walter confetti Added 3 new sections in info (Editors used, Port, Slot used) 7 Quote Share this post Link to post
TimeOfDeath666 Posted January 6, 2022 Cool to see a submission already, Walter :) On 1/4/2022 at 12:29 PM, mrthejoshmon said: Right, ok, a bit odd. So, we make a map and then include, basically whatever else we want within 50mb/100 files (within reason) that we make in 2022? Mark me down for a slot if that's the case, I have some wonderful ideas for a level. Also, if you don't mind me asking, by "inappropriate content" do you mean we keep it strictly out of the X-Rated section? I don't have any plans to go in that direction mind you, if anything this is just my curiosity talking. To add to Walter's reply, the files don't even have to be related to Doom either, for example someone could submit 100 pictures of their cat from 2022 if they wanted. For "inappropriate content" I'm not sure exactly what would/wouldn't be allowed, so I'll have to go case-by-case, and people with specific examples can ask in the thread. But in general, if it's not allowed on the forum then it's not allowed in this. 4 Quote Share this post Link to post
Andromeda Posted January 7, 2022 Maybe I'll contribute something to this. 2 Quote Share this post Link to post
Jakub Majewski Posted January 18, 2022 I guess I can join this too. 0 Quote Share this post Link to post
Pegleg Posted February 8, 2022 @Katamori This is the Doomworld Mega Project 2022 (the 10th anniversary, if you prefer). As you can see, the rules are rather relaxed, so perhaps you could make an anniversary map for this one as well. 2 Quote Share this post Link to post
Katamori Posted February 8, 2022 @Pegleg whoah, didn't know there's such thing, thanks! Though honestly I prefer the other one, with some more (seemingly) creative restrictions, I may change my mind in the future. 0 Quote Share this post Link to post
TimeOfDeath666 Posted February 9, 2022 Maybe next year I'll add some more oppressive rules to spark creativity :) I went through Ribbiks's's entire midi library and found a couple that I want to cover. Going to wait until the summer when cold weather won't dry out my hands and bleed while drumming. 2 Quote Share this post Link to post
Walter confetti Posted February 12, 2022 (edited) Don't know if putting this as a standalone map or a part of a community project, but i decided for the latter. oo.zip Title: Oohh: a unwanted sequel Author: Walter Game: Doom 2: Hell on Earth (1994, ID Software) Editor(s) Used: Ultimate Doom Builder, Slade3 Port: Limit Removing ports + Sky Transfer Line Effect Slot: MAP01 New Textures: Yes, a pair of them. New Music: "Carry On", midi rendition by unknown Files: oo.wad Zip file size: 77 kb Build time: 3/4 hours... divided in two years with a big break in it (started July 2020, ended today in 2022)! Tested with: chocorenderlimits, Crispy Doom 5.10.1 Bugs: Visplane Overflow in chocorenderlimits at the larger section in the cave, sky will not appear in ports that don't use the "sky transfer" line effect) Description: A spirital sequel to the wad oh that nobody asked for, also my (failed) take on that "redraw that sailor moon photogram in your style" challenge that goes around some year ago on twitter\deviantart (since i just traced the original picture on editor!), is a open cave\spirit world-like slaughter lite map with a BFG centered gameplay. Have fun! Screenshots in spoiler: Spoiler Also... i am the only one that makes maps for this thing? Eh, whatever... hope to see more interest for this thing. Edited February 12, 2022 by Walter confetti 4 Quote Share this post Link to post
General Roasterock Posted February 15, 2022 Wild idea, I see the attempts at separating from just being another Doom pack and I respect that heavily. Count me in. 2 Quote Share this post Link to post
Philnemba Posted February 15, 2022 I might make a thing or two for this later in the year since its open to more than just typical Doom wads 2 Quote Share this post Link to post
Rykzeon Posted February 25, 2022 (edited) My contest submission map progress for Jamal Jones (from V01 to V05). Files included are maps (of course) and maps backups (the one with *.wad.backup extensions). Files that not included are the resource pack and anything with *.dbs extension 7z file size: 630kb Download Link: Spoiler https://cdn.discordapp.com/attachments/908200008170500119/991353692622164088/Password_Protected_To_the_Site_Jamal_Jones_Contest_Submission_Work_Progress_From_V01_to_V05.7z Password will be given once the contest is over and if I remember that I uploaded this. EDIT: Password is CF83F5EAF4FDCAE4CA47C9172EE5CC5849CE21E9D1EC4E26D83D263553FED4B3ED8B578A8E34342A4B60274C2544B9E0CFA7FB64171A4971EBA67DCC6AC59087 Edited June 28, 2022 by Rycuz 2 Quote Share this post Link to post
TimeOfDeath666 Posted March 4, 2022 Here's an interactive map of all the digital tv channels I've picked up with my antennas since 2011: https://arcg.is/1yq8vq0 Screenshot: 6 Quote Share this post Link to post
Pegleg Posted March 4, 2022 2 hours ago, TimeOfDeath666 said: Here's an interactive map of all the digital tv channels I've picked up with my antennas since 2011: https://arcg.is/1yq8vq0 Screenshot: What's the difference between the green circles and the gray circles? From the website you linked, the green circles were "DX Tropo" and the gray circles were "DX Skip," but what do those designations mean? 1 Quote Share this post Link to post
TimeOfDeath666 Posted March 4, 2022 The green tropo circles are for channels that bounced through the troposphere. The gray skip circles are for channels that bounced back from the ionosphere. Skip only affects channels 2-6 and results in much longer distances. There's more info here, but I didn't think anyone would care :) https://en.wikipedia.org/wiki/TV_and_FM_DX 2 Quote Share this post Link to post
Walter confetti Posted March 9, 2022 (edited) 12terror.zip Title: The Ultimate Terrors! Author: Walter Game: Doom (1993, ID Software) Editor(s) Used: Ultimate Doom Builder, Slade3, midi2mus Port: Vanilla Doom exe Slot: E1M2 New Music: FIGHT.MID, author unknown Files: 12terror.wad, 12terror.txt Zip file size: 38 kb Build time: 5 hours Tested with: chocorenderlimits, Crispy Doom 5.10.1 Bugs: I hope not Description: Original Doom version of the map i made for the shovelware megawad community project, is a homage to raw maps from shovelware CDs and the 1994 mapping era, in the end it comes out a parody of that wild times. Also it's a some sort of tribute to Doom Construction Kit maps, at least in the texture department. Be careful because this map is broken beyond any imagination lol Screenshots in spoiler: Spoiler Looks like this is a monthly appointment i have with this project, isn't? Also i was thinking to make more maps in this style... or is better i take a stop? Edited March 9, 2022 by Walter confetti 2 Quote Share this post Link to post
Dusty_Rhodes Posted March 9, 2022 @Walter confetti thanks for the reminder to get my butt in gear and make something for this. 1 Quote Share this post Link to post
SilentD00mer Posted March 9, 2022 Interesting! I'd like to participate this year :) 1 Quote Share this post Link to post
Walter confetti Posted April 11, 2022 Usual monthly contribution, did i will do more than a single map monthly for this? speed06.zip Title: Closed for Retirement Author: Walter Game: Final Doom: TNT Evilution (1995, ID Software and Team TNT) Editor(s) Used: Ultimate Doom Builder Port: Vanilla Doom 2 exe using TNT iwad Slot: MAP06 Files: speed06.wad Zip file size: 40 kb Build time: 4 hours Tested with: chocorenderlimits, Crispy Doom 5.10.1 Bugs: None Description: A map for a abandoned speedmapping project that it should be based upon the theme of TNT maps, but in the end it become much more a remake of the original MAP06. Screenshots in spoiler: Spoiler 2 Quote Share this post Link to post
TimeOfDeath666 Posted May 4, 2022 tod-dmp22-m1.zip Title: Chronic Unrealism Compatibility: limit-removing (-complevel 2) Comments: This is now the 18th year in a row that I've released a map. 7 Quote Share this post Link to post
Walter confetti Posted May 28, 2022 (edited) mousepad-fix.zip Title: Somebody stoled Doomguy's mousepad! Author: Walter Game: Final Doom: TNT Evilution (1995, ID Software and Team TNT) Editor(s) Used: Ultimate Doom Builder, Slumped3, midi2mus Port: Vanilla Doom 2 exe using TNT iwad Slot: MAP01 New Music: "Ollin" by Edwin R. van Veldhoven Files: mousepad.wad Zip file size: 46 kb Build time: 5+ hours Tested with: chocorenderlimits, Crispy Doom 5.10.1, DOOM2 exe (Tnt variation) using DosBox Bugs: None Description: Just a map i made today for testing out a mousepad i found for the laptop mouse i have, hence the file name used for this map. The final result is this "Phobos Lab meets Habitat" thing, is not that bad as you can think about! Multiplayer starts are there, as well as difficulty settings. Screenshots in spoiler: Spoiler Edited May 30, 2022 by Walter confetti Swapped midi file to mus 3 Quote Share this post Link to post
Hitboi Posted May 28, 2022 Hitboi is interested, count Hitboi in! 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.