wintertowns Posted December 12, 2017 Brigandine UV-Max in 21:08. br01-2108.zip 4 Share this post Link to post
Ribbiks Posted December 15, 2017 hehe so much for tas-only strats, ey. what a sick improvement on my shitty time (and ggg's marginally better run, that isn't on dsda for some reason) many encounters in that map were the poster-child for D-D traps: interesting and hard AF to play the intended way, and way too rewarding to play the cheesy/cowardly way ;D 0 Share this post Link to post
Paul977 Posted December 15, 2017 13 hours ago, 0xf00ba12 said: Grime UV-Max in 6:46. Incredible 0 Share this post Link to post
wintertowns Posted December 16, 2017 Breach UV-Max in 18:00 breach-1800.zip 1 Share this post Link to post
TheV1perK1ller Posted December 17, 2017 MAYhem 2048 Map 17 UV-Speed in 0:37 mh1417-037.zip 2 Share this post Link to post
lirui1001 Posted December 17, 2017 Another series of eagle speedmapping. Eagle Speedmapping Session 7 Map01 UV Max in 1:59-es0701-159.zip Map02 UV Max in 1:28-es0702-128.zip Map03 UV Max in 0:30-es0703-030.zip Map04 UV Max in 1:18-es0704-118.zip Map05 UV Max in 0:46-es0705-046.zip Map06 UV Max in 1:42-es0706-142.zip Map07 UV Max in 1:50-es0707-150.zip Map08 UV Max in 1:15-es0708-115.zip 1 Share this post Link to post
lirui1001 Posted December 17, 2017 (edited) Two more demos. Eagle Speedmapping Session 7 Map05 UV Speed in 0:01-es0705-001.zip Eagle Speedmapping Session 5 Map02 UV Max in 1:47-es0502-147.zip Edited December 17, 2017 by lirui1001 1 Share this post Link to post
Zahid Posted December 17, 2017 Some casual uv-maxes dm2tiger at 5:53 shock at 2:52 mogollon at 0:59 calma at 2:31 dg at 2:47 kboom_1 at 5:19 kboom12 at 13:57 demos.zip 4 Share this post Link to post
wintertowns Posted December 23, 2017 Mountain Base Map01 UV-Max in 5.28 mb01-0528.zip Map02 UV-Max in 7.58 mb02-0758.zip 1 Share this post Link to post
baja blast rd. Posted December 23, 2017 Viggles is planning on updating Brigandine (found the link -- Breach is getting an update too apparently), and Mountain Base was posted yesterday with a request for feedback so the author will presumably want to update it as well. 2 Share this post Link to post
wintertowns Posted December 23, 2017 Nice, I really like these maps =). 0 Share this post Link to post
DeletedUser Posted December 23, 2017 Dark Resolution 2008 - MAP10 - The Soulscarred Universe - UV-Max in 20:02 dr10-2002.zip I made the jump to 2.5.1.5, I had a knee jerk reaction after trying it when it was first released as the mouse input felt completely different and I'm very adamant about fine tuning mouse sensitivity settings so it feels perfect, ultimately it feels more smoother then 2.5.1.4 in the end and just took time to get used to. 7 Share this post Link to post
TheV1perK1ller Posted December 24, 2017 (edited) MAYhem 2048 Map 08 UV-Pacifist in 0:42 Map 27 UV-Speed (also Reality) in 0:39 mh1408p042.zip mh1427-039.zip Edited December 24, 2017 by TheV1perK1ller 2 Share this post Link to post
Ancalagon Posted December 24, 2017 (edited) The revenant problem highly unethical demos. Map08 max in 0:21 map14 max in 0:21 map21 max in 0:21 map23 max in 0:21 map26 max in 0:21 map30 no inputs in 0:28 rpdemos.zip Edited December 24, 2017 by Ancalagon 3 Share this post Link to post
Ancalagon Posted December 24, 2017 The revenant problem map25 max in 0:21 rp25-021.zip 3 Share this post Link to post
Poncho Posted December 30, 2017 (edited) 0s666-02.zip Time: 1:39 0s666-03.zip Time: 4:13 0s666-06.zip Time: 0:00 0s666-07.zip Time: 2:35 0s666-08.zip Time: 6:01 0s666-09.zip Time: 1:58 0s666-11.zip Time: 1:50 So yes, all for skillsaw WAD Sector 666. Because I forgot to put it in the text files, all of these are UV-Maxes. Well, MAP06 might or might not be. Edited December 30, 2017 by Poncho 1 Share this post Link to post
Lingyan203 Posted December 30, 2017 Tau Sigma Phi's 10th Anniversary (tausig10th.wad) by me, Lingyan203 UV Max in 43:41 tsp10th-max-4341.zip 1 Share this post Link to post
Poncho Posted January 1, 2018 (edited) Here's another couple: 0mutiny-03-555.zip UV-Max Time: 5:55 0mutiny-02-556.zip UV-Max Time: 5:56 (missing 6 enemies due to a bizarre, seemingly demo-only glitch) Edited January 2, 2018 by Poncho 2 Share this post Link to post
GarrettChan Posted January 3, 2018 (edited) 44 minutes ago, Poncho said: A bit of BTSX won't do much harm. There's a BtSX thread. BTW, you put Dec 3, 2018 ;P 3:50 That demon didn't die in one rocket, amazing. It's sort of unfortunate that there're so many stragglers at the end. Edited January 3, 2018 by GarrettChan 0 Share this post Link to post
Poncho Posted January 3, 2018 40 minutes ago, GarrettChan said: There's a BtSX thread. BTW, you put Dec 3, 2018 ;P 3:50 That demon didn't die in one rocket, amazing. It's sort of unfortunate that there're so many stragglers at the end. Yeah, about the thread... a bit late perhaps. Do I just put it in that thread too, or just leave it as it is? 0 Share this post Link to post
GarrettChan Posted January 3, 2018 (edited) 1 hour ago, Poncho said: Yeah, about the thread... a bit late perhaps. Do I just put it in that thread too, or just leave it as it is? As dew said, in this thead, you're encouraged to bump the thread, so no worry about that. I think it's good to put demos accordingly unless there's no such thread. ↓↓↓@Poncho Yes. Edited January 3, 2018 by GarrettChan 0 Share this post Link to post
Poncho Posted January 3, 2018 9 minutes ago, GarrettChan said: As dew said, in this thead, you're encouraged to bump the thread, so no worry about that. I think it's good to put demos accordingly unless there's no such thread. So... it's best I put it in the appropriate thread, then? (A simple yes or no would be nice, please. :P). 0 Share this post Link to post
TheV1perK1ller Posted January 3, 2018 @Poncho I think the mods would put it in the correct thread for you, but I'm not certain. I did the same thing a couple of times before. I'd say just leave your post as is; Andy regularly checks the demo threads for updates. 0 Share this post Link to post
4shockblast Posted January 3, 2018 The (mostly unofficial I think) rules are: 1. If there is a thread for demos for the wad or wad series or author you are recording a demo for, place it in that thread, even if the thread is old. These are listed here: link. The thread may not always be fully updated, so it might be good to check through Google search as well. 2. If there is no thread and you suspect the wad will receive adequate demo attention or you intend to make many demos afterwards, it can be appropriate to start a thread. 3. If there is no thread, and you don't think the wad will receive many more demos or you're not certain that it will, place it in one of the appropriate misc. threads (TAS or nomo exist as well). If a thread, in fact, exists, or if a bunch of demos end up being made, and there are enough for a thread, the moderators can move your demo to the appropriate thread or a new thread, so you should just keep your demo in misc until that is done instead of double posting. 0 Share this post Link to post
dew Posted January 3, 2018 ^ What he said. Usually I sort misplaced stuff when I see it or someone prods me, but since you've already reposted it, I've deleted the demo/post from this thread. I'll keep the discussion for educational reasons. 0 Share this post Link to post
Zahid Posted January 4, 2018 deathrevealed map 1,2,3 at 2:36 ,5:46 and 9:54 respectively fate01 at 2:18 Demos.zip 5 Share this post Link to post
GarrettChan Posted January 7, 2018 Pigeon Speedmapping 3 -- 50 Christmas Pigeons (The updated WAD is only on Doomshack right now, which is the link above; They said they are trying to release the update on idgames, but there's no outcome now, it seems) Map04 UV Max: ps0304-158.zip Map10 UV Max: ps0310-214.zip Map03 NM Speed: ps0303n058.zip Map10 NM 100S: ps0310s100.zip 2 Share this post Link to post
lirui1001 Posted January 7, 2018 Pigeon Speedmapping 3 -- 50 Christmas Pigeons (Actually the same link as above) Just did a few runs because this wad is still updating. Map01 UV Max in 1:00-ps0301-100.zip Map02 UV Max in 2:14-ps0302-214.zip Map04 UV Max in 2:20-ps0304-220.zip 0 Share this post Link to post
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