MasterRhan Posted November 11, 2017 I just finished playing Plutonia for the first time. It took me 4 hours and 40 minutes, and I played it on 'Hurt Me Plenty' with Brutal Doom v.21 (I used it because brutal doom's weapons have a faster time to kill than vanilla doom weapons. Every other time I played it vanilla I would always get ambushed by the wad's commando/revenant/hell prince/archvile traps and get killed.) I also used the Ashley Carr (God rest his soul.) remixes from the Doomsday port. Are there any wads like Plutonia? Last year I tried Plutonia 2. I liked it but the later levels became to much of a Slaugter. (Many enemies like a slaughetmap vs. Plutonia 1's carefully placed enemies, mixing of monster placements. and traps.) 2 Quote Share this post Link to post
Kaido Posted November 11, 2017 slaughterfest 2011 or 2012 deus vult 2 sunlust sunder 4 Quote Share this post Link to post
MasterRhan Posted November 11, 2017 What about 'Plutonia Revisited Community Project' ? 2 Quote Share this post Link to post
Kaido Posted November 11, 2017 naaa , play those above wads first . 0 Quote Share this post Link to post
Nevander Posted November 11, 2017 Plutonia 2 Plutonia Revisited Community Project Urania I'm sure there's more. 2 Quote Share this post Link to post
Diabolución Posted November 11, 2017 54 minutes ago, MasterRhan said: What about 'Plutonia Revisited Community Project' ? Good, I really enjoyed its MAP25, for example. Supposedly, it’s closer to The Plutonia Experiment than Plutonia 2 was. 4 Quote Share this post Link to post
vdgg Posted November 11, 2017 There was a thread 2 1/2 months ago... exactly the same. 0 Quote Share this post Link to post
Spie812 Posted November 11, 2017 (edited) Yeah, the three main Plutonia-styled wads would be Plutonia 2, Plutonia Revisited, and Urania and in the general order I'd recommend them. There's also Plutonia 1024, which is a bit different (extra small maps) As for wads that aren't directly inspired by Plutonia, but have that same sort of gameplay style, I don't really know any off the top of my head. Edit: Scythe, of course. Silly me. Edited November 11, 2017 by Spie812 0 Quote Share this post Link to post
SiFi270 Posted November 11, 2017 You can also check out other wads by the Casali brothers, and other one map wads such as Battle Strategy or Kamikaze Suicidal, which is a sequel to a PRCP map so you could leave it until after you've done that megawad if you want to. On the subject of mods, there's Final Doomer for a more appropriate and effective set of weapons (it's being updated soon, mainly for new classes but also for more universal things like how BFG ammo behaves, long story), and finally Plutonia Simulator in case you want literally any wad to be Plutonia. 4 Quote Share this post Link to post
GarrettChan Posted November 11, 2017 To be honest... Play Plutonia again in UV may be a good choice, but I don't understand the difficulty problem in BD, so this says nothing. 0 Quote Share this post Link to post
Dexiaz Posted November 11, 2017 Play any wad with the Plutonia Simulator. I'm serious. Yes, it's a joke mod, but still, it really simulates the Plutonia atmosphere. P.S.: Try the UNLOVED. At the end it really hardcore and nuts. 1 Quote Share this post Link to post
esselfortium Posted November 11, 2017 7 hours ago, A7MAD said: slaughterfest 2011 or 2012 deus vult 2 sunlust sunder Plutonia isn't a slaughter wad at all, though. It's a bunch of tiny maps that punish the hell out of you with small monster counts. I enjoyed Plutonia 2 a lot, but it's more like Kama Sutra than Plutonia, arguably. 10 Quote Share this post Link to post
Scotty Posted November 11, 2017 PRCP is hit and miss but that's generally your best bet. Also check out these 5 maps by AD_79, they are very Plutonia in feel. 3 Quote Share this post Link to post
Nine Inch Heels Posted November 11, 2017 (edited) 7 hours ago, MasterRhan said: I just finished playing Plutonia for the first time. It took me 4 hours and 40 minutes, and I played it on 'Hurt Me Plenty' with Brutal Doom v.21 (I used it because brutal doom's weapons have a faster time to kill than vanilla doom weapons. Every other time I played it vanilla I would always get ambushed by the wad's commando/revenant/hell prince/archvile traps and get killed.) I suppose if you want to stick with lower monster counts, giving the earlier hell-revealed (2) maps a look might be just fine. Since someone will certainly recommend it, Scythe II might be interesting. The earlier maps in Speed of Doom or Alien Vendetta could suit you nicely, too. It really depends on what you want in the long run, though. Resurgence might also partially work... However, all these sets do venture into higher monstercounts eventually, but that doesn't necessarily mean they qualify as slaughter, imo. If you would like to not have to use brutal doom to get past Plutonia, and maybe try beating it on UV-difficulty, have a look around here, I'm sure you'll find some videos that may help you on your way through: DSDA on YouTube Edited November 11, 2017 by Nine Inch Heels 2 Quote Share this post Link to post
40oz Posted November 11, 2017 Plutonia is a rare beast. It's hard, but in many ways very "fair" to put it generally (the semantics of it are difficult to explain) IMO Scythe 2 by Erik Alm is the closest next step up from Plutonia. I might also recommend Vanguard by skillsaw even though its not a megawad. The maps don't look a whole lot like Plutonia but the difficulty and flow of gameplay are pretty close compared to most stuff I've played. 2 Quote Share this post Link to post
SP_FACE1 Posted November 11, 2017 2 hours ago, 40oz said: IMO Scythe 2 by Erik Alm is the closest next step up from Plutonia. I would say Scythe 2 gets too slaughtery. But if that's OK Plutonium Winds is a good candidate too. It has the visual style, smallish levels but game play gets too heavy. 1 Quote Share this post Link to post
galileo31dos01 Posted November 11, 2017 (edited) Perhaps something from the 90's like Requiem and Memento Mori I & II, those include bits of Plutonia in some maps, as well as bits of TNT and the general idea of the two main iwads. They hardly ever exceed 200 monsters if I recall correctly. Aside from almost everything others mentioned, the Japanese Community Project may suit you as well, it's a tutti frutti in many ways, it has some maps in a Plutonia style. Edited November 11, 2017 by galileo31dos01 0 Quote Share this post Link to post
leodoom85 Posted November 11, 2017 Community Chest 2 or 3? anyone? 0 Quote Share this post Link to post
GarrettChan Posted November 11, 2017 5 hours ago, 40oz said: but in many ways very "fair" to put it generally Can't really agree with this. The standard of fairness has been changed from time to time in my opinion. The time when Plutonia was out, some of the traps are not really fair at that moment, but things has changed quite a lot, so Plutonia now is a pretty easy WAD. Therefore, it became "fair", perhaps. 0 Quote Share this post Link to post
galileo31dos01 Posted November 11, 2017 1 hour ago, GarrettChan said: so Plutonia now is a pretty easy WAD I don't think Plutonia is "pretty easy" as a standalone. Unless you're implicitly comparing it to things like for example Stardate or Deus Vult II, which I would assume you did, but not to disrespect your comment, Plutonia can only become easy, the real meaning of easy, once you know it like the palm of your hand. 2 Quote Share this post Link to post
Nine Inch Heels Posted November 11, 2017 (edited) Plutonia certainly rewards knowledge of what the traps are and where they are. without that knowledge it can cause some headaches. That said plutonia has some one-trick ponies to it that I personally don't find "attractive". Edited November 11, 2017 by Nine Inch Heels 0 Quote Share this post Link to post
Doomkid Posted November 11, 2017 Normally if you wanted compact-yet-difficult maps I'd point you towards CHORD, but I really don't know if the experience would be the same at all as Plutonia with Brutal Doom on HMP. If you were asking for something similar to vanilla Plutonia on UV, that's one that springs to mind, although it definitely bears more teeth. 1 Quote Share this post Link to post
GarrettChan Posted November 12, 2017 52 minutes ago, galileo31dos01 said: I don't think Plutonia is "pretty easy" as a standalone. Unless you're implicitly comparing it to things like for example Stardate or Deus Vult II, which I would assume you did, but not to disrespect your comment, Plutonia can only become easy, the real meaning of easy, once you know it like the palm of your hand. Not really. I'm comparing it to Ancient Aliens or Vanguard like difficulty, but still, because OP is using BD to play this, the difficulty can't be actually defined because I don't play/like BD. Therefore, from another standpoint, there's no "fair" and "carefully designed" to talk about since BD is not the intended way to play the maps. To be honest, the best way I could suggest to OP is like @Nine Inch Heels, play this on HMP or UV using vanilla settings. 0 Quote Share this post Link to post
galileo31dos01 Posted November 12, 2017 46 minutes ago, GarrettChan said: Not really. I'm comparing it to Ancient Aliens or Vanguard like difficulty, but still, because OP is using BD to play this, the difficulty can't be actually defined because I don't play/like BD. Therefore, from another standpoint, there's no "fair" and "carefully designed" to talk about since BD is not the intended way to play the maps. Oh, I didn't know you were talking about Brutal Doom. Then yes, the OP should try Plutonia on UV without mods, if their intention is get better at the game. 0 Quote Share this post Link to post
MasterRhan Posted November 12, 2017 I'm playing ATM The Japanese Community Project. Currantly at map 12. 1 Quote Share this post Link to post
Bryan T Posted November 12, 2017 JPCP is a great wad. A wad that stands out for careful monster placement would be Bloodstain. https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/bstain. It has a custom monster taking up the SS soldier spot so it might not play well with BD. Another wad that fits the criteria would be the freshly released Dark Encounters. https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/drkenctr If you're a masochist Hell Awakened would be a good choice. https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/hav2 These stand out to me for careful monster placement leading to brutal difficulty, which is what Plutonia was known for. You could also go with any "plutonia inspired" wad like Urania for a similar experience I assume. 0 Quote Share this post Link to post
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