Jump to content

The DWIronman League dies to: Black Rain (CC3 MAP12)


Recommended Posts

Posted (edited)

January, 2024

Screenshot_Doom_20240102_121053.png?ex=6


> The yearly standings (i mean, blank slate really, but if you enjoy looking at empty sheets, this is the one to watch)

> The Ironman Discord Server

 

> 2023 final standings

 

Standard Leaderboard

  1. [2] SURVIVED (46:58) - Asbadagba
  2. [1] SURVIVED (53:14) - joe-ilya
  3. [1] SURVIVED (56:08) - Maribo
  4. [2] SURVIVED (1:13:45) - dt_
  5. [2] 49% - NaZa
  6. [1] 35% - Andromeda
  7. [2] 31% - Anima Zero
  8. [1] 21% - ginc
  9. [1] 18% - Bertt91
  10. [1] 17% - EduardoAndFriends
  11. [1] 16% - Darth_wiader
  12. [1] 16% - Vytaan
  13. [1] 15% - Horus
  14. [1] 14% - Kinatuk
  15. [1] 14% - SCF
  16. [1] 13% - Suitepee
  17. [1] 13% - Beginner
  18. [1] 13% - Austinado
  19. [1] 13% - Lil' devil
  20. [1] 12% - Hebonky
  21. [1] 12% - head_cannon
  22. [1] 12% - Pseudonaut
  23. [1] 12% - LadyMistDragon
  24. [1] 8% - SilentD00mer
  25. [1] 8% - NiGHTS108
  26. [2] 8% - RjY
  27. [1] 7% - NoisyVelvet
  28. [1] 6% - Pegleg
  29. [1] 6% - Crusader No Regret

 

Prepared Leaderboard

  1. [#] 19% - Crusader No Regret

 

What is the Doomworld Ironman League?

 

The DWIronman League is a monthly competition in which participants aim to survive for as many levels as possible in the given map set, preferably in one sitting. Click the spoiler tag at the bottom of the post for a detailed list of rules. Players of all levels of ability are welcome. It could change the way you play Doom!

 

In January 2024 the DWIronman League dies to MAP12: Black Rain from Community Chest 3 (-complevel 9), made by @RottKing. Voted in as the 99th Most Memorable Map - which is quite an achievement for one's first released singleplayer map - this expansive, dark, grungy map is the largest by size in the megawad. MAP29 might have almost double the amount of monsters, but don't think this map isn't easy. It will wear you down as you explore this complex. Had to continue the tradition of picking single maps for start of the year, which started... last year, but you get the drift. Good luck, Marine!

 

Essential Info

  • Doom II (doom2.wad) + Community Chest 3 CC3.WAD loaded.
  • Compatibility level 9, or "Boom (strict)" for ZDoom derivative ports.
  • 1 map, on the MAP12 slot.
  • Time estimate (if survival): 30-75 minutes
  • The .bex file is optional to load. If your source port of choice supports internal .deh files, there's no need to.

 

> Download Community Chest 3

prboom-plus.exe -iwad doom2.wad -file cchest3.wad (-bex cchest3.bex) -complevel 9 -skill 4 -record demo_name.lmp -warp 12

Rules:

Spoiler

 

  • There are two competitions: Standard and Prepared:

    • To compete successfully in the Standard competition: your first play of the selected WAD(s) constitutes your one and only attempt for the month.

    • To compete successfully in the Prepared competition: your one and only attempt for the month is determined BY YOU immediately before play and may follow any prior number of active (playing the set) preparation that is strictly for practice/inspection purposes only. You cannot compete in the Standard competition after submitting a run to the Prepared competition. You may submit the first of your practice attempts to the Standard competition.

  • UV only (excepting 1CC format), continuous recording. No pistol-starting each level.
  • Demos (i.e. any demo which can play back vanilla demo files, such as PrBoom+, GLBoom, Eternity, DSDADoom, Woof, Chocolate...), stream highlights and video recordings are the only accepted proofs. You must link to these runs in the thread. 
    • If you stream your run on Twitch, please highlight/save it so that it doesn't go missing in case someone's very late with the obituaries.
  • No additional WADs may be loaded. Cosmetic WADs are fine if they're purely cosmetic.
  • No inspection of the WAD(s)'s content in an editor if you are submitting a Standard run, its category 3 included.
  • No cheat codes and no features that result in behavior beyond what is possible in the intended source port (e.g. freelook, jumping and crouching in a boom set). This includes dynamic lights and brightmaps. If streaming or recording videos using an advanced source port with compatibility options, you must display these settings on-screen before your run. In ZDoom derivative ports, "Doom/Boom(strict)" will suffice.
  • If you choose to stream/record your run for video rather than provide a demo and you die before completing a single level, either on the first map of a set OR because a single level was selected for the month, you must display the number of monsters killed/remaining in the level before you quit.
  • You do not have to play the secret levels in order to register a complete run. However, a player who finishes the game having completed more secret levels than their competitors will rank higher than them.
  • You cannot load a game having progressed past the save point.
  • You cannot consult Doom Builder during your run to check for map details.
  • If the recording of your official run is interrupted due to technical difficulties, you are not permitted a second attempt. Any surviving recording may be used to register a DNF result.
  • Accidentally restarting a level before a death exit takes you to the tally screen will stop your run immediately. You will still be registered as entering the next map (i.e. the one which you never entered) using a calculation to figure out what the intermission time would have been.
  • If you are competing in the Standard competition, you are required to affix one of three numbers to your run informing the League of your degree of familiarity with the map/set played. Note that your evaluation should only take into consideration the content covered in your run (e.g. if you remember only one part of a level in a set you haven't played before but never reach that level, you should list your run as a [1] instead of [2]):

 

  1. This is a blind run. If I have played or watched any of the level/set being played before, I cannot remember any details that would offer a reasonable advantage over truly blind players. *
  2. This is not a blind run. I have familiarity with the set - played the level/set before, or watched it being played, and can remember some details that would offer a reasonable advantage over blind players.
  3. This is not a blind run. While I have not outright played it, I've watched the level/set being played via stream, demo or video after it was announced as this month's challenge.

 

* "Reasonable" in this instance asks you to consider whether the details in question are worth committing to memory. As in, you would thank the person who gave you this information with a straight face and not expect to be laughed at for being an utter berk.

 

Previous threads:

  Hide contents

2016

Spoiler

07 - Jenesis (winner: Demon of the Well)

08 - Crusades (winner: Ribbiks)

09 - Nilla Doom (winner: Demon of the Well)

10 - Khorus' Speedy Shit (winner: WH-Wilou84)

11 - Perdition's Gate (winner: WH-Wilou84)

12 - UAC Ultra (winner: PjSpartacus)

 

2017

Spoiler

01 - Jade Earth (winner: Demon of the Well)

02 - Legacy of Heroes (winner: Roofi)

03 - Back to Saturn X E1 (winner: dew)

04 - Mapgame (winner: ClonedPickle)

05 - Vae Victus 1 & 2 (winner: Demon of the Well)

06 - Disturbia (winner: Ancalagon)

07 - Insertion (winner: Veinen)

08 - Unholy Realms (winner: Demon of the Well)

09 - Osiris (winner: Demon of the Well)

10 - Endgame & Endpoint (winner: Veinen)

11 - Oscillation (winner: Ancalagon)

12 - Doom the Way id Did (winner: kmc)

 

2018

Spoiler

01 - Combat Shock 2 (winner: Killer5)

02 - Coffee Break E1 (winner: Eris)

03 - Warlock's Hearth (winner: Demon of the Well)

04 - 50 Monsters (winner: WH-Wilou84)

05 - Double Impact (winner: RjY)

06 - Rush (winner: WH-Wilou84)

07 - The Darkening E1 & E2 (winner: Veinen)

08 - The Plutonia Experiment (winner: Zero-Master)

09 - Community Chest 4 - MAP20: Interstellar Sickness and MAP21: Shaman's Device (winner: leodoom85)

10 - Doom 64 for Doom II (winner: Roofi)

11 - TNT: Renascence & TNT: Resistance (winner: an_mutt)

12 - Ultimate Doom the Way id Did (winner: an_mutt)

 

2019

Spoiler

01 - Hellfire: Dreams (winner: Beginner)

02 - THT: Threnody - MAP10: Fomalhaut (winner: Scotty)

03 - Stardate 20X6 (winner: WH-Wilou84)

04 - Base Ganymede: Complete (winner: Vince Vega)

05 - The DWIronman League died waiting for SIGIL (winner: John Romero)

06 - SIGIL (winner: leodoom85)

07 - Vanguard & Lunatic (winner: Bdubzzz - prep winner: Pegleg)

08 - 2017 Collection (winner: an_mutt - prep winner: Vince Vega)

09 - Revolution! (winner: NaZa - prep winner: Pegleg)

10 - Monster Hunter Part I & Part II (winner: Bdubzzz - prep winner: Pegleg)

11 - Abcess (winner: Demon of the Well - prep winner: Steve D?)

12 - Scythe (winner: Spectre01 - prep winner: Arbys550)

 

2020

Spoiler

01 - Hellscape (winner: Bdubzzz - prep winner: Archi)

02 - No Sleep for the Dead (winner: Ancalagon - prep winner: Anima Zero)

03 - Baker's Dozen (winner: Bdubzzz - prep winner: Pegleg)

04 - Occult Secrets of the Third Reich & Biotech is Godzilla (winner: joe-ilya - prep winner: Horus)

05 - Bloody Rust (winner: Bdubzzz - prep winner: dt_)

06 - Vrack 1, 2 and 3 (winner: ReaperAA - prep winner: Bashe)

07 - Running Late 2 (winner: Roofi - prep winner: Pegleg)

08 - Epic (winner: Bdubzzz - prep winner: Daerik)

09 - Hell Revealed (winner: Roofi - prep winner: Crusader No Regret)

10 - Dark Resolution 2008 (winner: Roofi - prep winner: Austinado)

11 - 2002: A Doom Odyssey: 10th Anniversary Edition Episode 3 (winner: Bdubzzz - prep winner: Pegleg)

12 - Eviternity (winner: Daerik - prep winner: Pegleg)

 

2021

Spoiler

01 - Sawdust (winner: Bdubzzz - prep winner: Daerik)

02 - Alien Vendetta (winner: Demonologist - prep winner: Anima Zero)

03 - Criticality & Miasma (winner: Daerik - prep winner: Crusader No Regret)

04 - World Orifice (winner: Bdubzzz - prep winner: Killer5)

05 - Violence (winner: Bdubzzz - prep winner: ScrappyMcDoogerton)

06 - Firebox (winner: Bdubzzz - prep winner: 4shockblast)

07 - Scythe 2 (winner: Arbys550 - prep winner: an_mutt)

08 - Resurgence (winner: Beginner - prep winner: Suitepee)

09 - The Eye (winner: galileo31dos01 - prep winner: an_mutt)

10 - Glaive & Glaive 2 (winner: Veinen - prep winner: Tezur0)

11 - Sunlust (winner: Daerik - prep winner: nobody)

12 - H2H-XMas (winner: Daerik - prep winner: 4shockblast)

 

2022

Spoiler

01 - Realm of Shades (winner: mhrz - prep winner: Pegleg)

02 - Return to Hadron E1 (winner: NightTerror - prep winner: Maribo)

03 - Syringe (winner: Bdubzzz - prep winner: SCF)

04 - Jägermörder 1 and 2 (winner: Bdubzzz - prep winner: Maribo)

05 - The Rebirth (winner: NightTerror - prep winner: NaZa)

06 - Man on the Moon (winner: Master Medi - prep winner: ginc)

07 - Vigor (winner: akolai - prep winner: SCF)

08 - Somewhere in Time (winner: Archi - prep winner: NaZa)

09 - Sucker Punch 1 & 2 (winner: Bdubzzz - prep winner: Pegleg)

10 - Sharp Things (winner: Bdubzzz - prep winner: LadyMistDragon)
11 - Knee-Deep in the Dead + .deh (winner: NightTerror - prep winner: Lol 6)

12 - Christmas Cheer from the Chill Zone (winner: NightTerror - prep winner: NaZa)

 

2023

Spoiler

01 - Bury My Heart Knee Deep (winner: Bdubzzz - prep winner: Maribo)

02 - LAZAREVENANT - 13 map WIP demo (winner: Suitepee - prep winner: nobody)

03 - Demonic Deviation (winner: Bdubzzz - prep winner: nobody)

04 - Beyond Revival (winner: Bdubzzz - prep winner: Anima Zero)

05 - Malevolence (winner: Bdubzzz - prep winner: Anima Zero)

06 - Return to Purgatory (winner: Bdubzzz - prep winner: Anima Zero)

07 - Shotgun Symphony (winner: joe-ilya - prep winner: LadyMistDragon)

08 - Mutiny (winner: Asbadagba - prep winner: nobody)

09 - Containment Area (winner: LadyMistDragon - prep winner: nobody)

10 - U N W E L C O M E (winner: Master Medi - prep winner: nobody)

11 - Absolute Dishonor (winner: NaZa - prep winner: nobody)

12 - Rowdy Rudy's Revenge (winner: Asbadagba - prep winner: Pegleg)

 

 

Edited by NaZa
leaderboard update

Share this post


Link to post
Posted (edited)

lmao, no comments. Well, I'll just say that I already knew I was screwed, so I did the first thing that came to mind. That door though, it sucks that it closed behind me shut >:(

 

Category 1.

Kills: 96/766

Time: around 12:30

Port: DSDA-Doom 0.27.5

What else?

 

Actually I must say, this was my most confident and bold Ironman attempt so far. Normally, I play very scared and cautious.

 

 

lildevil_blackrain.zip

Edited by Li'l devil

Share this post


Link to post

Category: 1

Kills: 104/766

Dead at: 8:32

 

DWIL_24-01_cchest3_12_SCF.zip

 

Not the best start for 2024

 

Spoiler

Tried to play carefully, until I got to the radsuit section where I rushed too much and took a lot of unnecessary damage, then tried to squeeze past a pair of hell nobles at exactly the wrong time. Didn't realize at the time that I wasn't trapped and could've just gone back down the elevator. Whoops!

 

Share this post


Link to post

DSDA-doom v 0.27.4

Catagory:1

Death at 9:41

killed: 94/766

 

Died at the same spot most of the other folks died at, the slime pit, just miserable. (you will also see I got lost because everything looks the same, I also got scared of the lasers, trauma from IC2005.)

 

 

Share this post


Link to post
2 hours ago, Hebonky said:

I also got scared of the lasers, trauma from IC2005.

Heh I was also scared of the lasers but because of Jade Earth :P

Share this post


Link to post

Kills: 105/766

Time: 14:13

Category: 1

Demo: kin_iron_blackrain.zip

 

Spoiler

Hello I'm back after a break from Ironman (and even doom as a whole for a bit). I think I did ok. I died because I didn't realize there were lost souls behind me until it was too late :P. 

 

Share this post


Link to post

Category 2 (on pure technicality), 373 kills.

 

"I have a berserk, a supercharge, and a megaarmor waiting to be grabbed. Going back into an area I've not surveyed yet with 37/1? What's the worst that can happen?"

Yep...

 

dwironman_jan24_naza.zip

 

Spoiler

Other than that, great map. I love maps which kill you slowly by attrition, they usually show whether you can keep your head down.

 

Share this post


Link to post
Posted (edited)

Category: 1

Kills 92/766

Time 9:00

 

yepppp.....it doesn't seem like it should be that hard in these opening areas but well, it somehow ended up that way. Doesn't help this dumbass midi would play for close to an hour anyway

lmd_blackrain.zip

Edited by LadyMistDragon

Share this post


Link to post

Category: 1
Kills: 190/766
Time: 14:39

The run is not bad, I was quite nervous when opening doors and new areas appearing. I got a good scare with the appearance of the Baron of Hell haha. In the end I think I was too risky in the confrontation with the arch vile and died with my own explosion.Watching my replay, I should go calmer to be able to survive, this is not UV Speed and I always pay for it by not going far on these maps.

 

 

dwrionman_cchest3_bertt91.zip

Share this post


Link to post

Category 1 demo. Died with 98 kills.  From the very first minute of the playthrough it was evident that survival was just destined to not happen.

Share this post


Link to post
Posted (edited)
On 1/6/2024 at 5:55 PM, Beginner said:

Category 1 demo. Died with 98 kills.  From the very first minute of the playthrough it was evident that survival was just destined to not happen.

You got screwed the same way as I. It's so mean: backtracking through nukage and losing health only to find out that the door had closed shut and you just lost all your health.

Edited by Li'l devil

Share this post


Link to post
11 hours ago, Li'l devil said:

You got screwed the same way as I. It's so mean: backtracking through nukage and losing health only to find out that the door had closed shut and you just lost all your health.

To be honest, it was ogre either way: jumping down there with 30 health and no suit meant very swift death from either potshot gang, fatsos or even more nukage.

Share this post


Link to post

I have played this map before but it was over 10 years ago.  The actual attempt plays like a blind run though as I remember pretty much nothing about this.  Measly 48 kills: I'll be in the cellar.  Running out of shells and pistoling chaingunners was not a winning play.

 

dsda-doom -cl 9

dwiron_blackrain_cnr.zip

Share this post


Link to post

https://youtu.be/xCKJzjXSeuU

 

Category 1 run (I'd played CC3 a few years back, but I didn't remember this map at all), died to a chaingunner with 103/813 monsters killed. Starts at about 16:15 into the video.

 

Don't play this one blind.

Share this post


Link to post

Category: 1

Dead on: Map 12

Kills: 50/766

Time: 6:47

 

dwi_pegleg_blackrain_cat1.zip

 

As often seems to be the case in my DWIL submissions, two things happened: I took a high damage roll from a zombie man (I recovered from that) and, after playing slowly and carefully, I abandoned caution and ran into a room (I didn't recover from that).

 

I thought about choosing this map for IronEagle, but I hadn't actually played it yet. This is one of the classic maps that you always hear about, so it's worth playing. And with good reason. I won't claim to have progressed very far, and I don't know how much farther I would have made it, having missed half of a chaingunner ambush (but it didn't miss me). However, what I did play through looked good in conveying the sense of a dingy, industrial complex. The ammo was not plentiful, and neither was the health, but I didn't feel like the amount was unfair. The enemy placement was good, with encounters well set up and ambushes to catch the unwary. I think this map was a good choice for DWIL.

Share this post


Link to post

My new year's resolution was to survive every ironman henceforth, and it's going well so far, with an eagle 'survival' aswell

 

https://www.dropbox.com/scl/fi/et1sbwiy9d8szkk6rzax1/dtblackrain.lmp?rlkey=9n4fnw5ftyu5nov9342kroa15&dl=1

 

It was nearly not a survival in 2 places, but I'd played this map about 6 months ago and still had a tiny bit of memory about it.  Didn't stop me getting lost for about 15 mins however

 

(Cat 2 survival, about 1.25 hours)

Share this post


Link to post

ct.2, dead, 58 kills, 6:38

 

Spoiler

 

I have played this map before, often enough to know that I do not like it. While the construction, architecture, texturing, and lighting are undeniably of a professional quality (albeit the latter rather dark) the gameplay begins to grate quickly.

The start is a largely-linear corridor crawl which must be played slowly and conservatively due to a paucity of health and ammunition. By the time I am nearing obtaining the blue key I am likely feeling the map is more like a chore than entertainment, and lose the will to continue. This process repeats every 3-5 years, most recently in late 2021 according to my shell's history file.

I have only ever finished the map once, when the wad first came out, via unsatisfyingly frequent use of savegames. I vaguely recall a trap, very much later on, with multiple archviles released out in the open, which made me give up on the idea of ever clearing it in one life.

Today despite trying to be careful I was still running out of ammunition so unwisely decided to try to defeat a hellknight with the chainsaw. I blame the recent Chainsaw Appreciation Thread with its "I practise on barons of hell" poll option for putting the idea in my head. I have done that once, just to see if I could, in an unpressured situation, not recording a demo where survival is essential, having played only an hour or two of Doom since the previous month. Perhaps subconsciously I just wanted to get it over with.

 

 

Share this post


Link to post

Category 1
Kills: 120/766
Dead at: 15:16
 

Horrible start to the year. When fighting with a revenant, I accidentally stepped backwards into a little alcove where lost souls came out of earlier - and that caused me to not be able to dodge his missile.

 

Fun pick though! I practiced it a bit afterwards and did it in a single segment, really enjoyed this one.

VytaanIronmanJan2024.zip

Edited by Vytaan

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...