Site Hosted by Doomworld
Site Design by Steve Dudzik

 
The people responsible for Doom Millennium.

Simon Varszeghy, a.k.a. Chief:
Project Co-ordinator, Level Designer (Map04)

Steve Dudzik, a.k.a. Lüt:
Project Co-ordinator, Level Designer (Map21, Map22, Map23, Map24, Secret 1, Secret 2, miscellaneous touchups on most maps), Sprites (Nightmare Imp, Shambler Demon, Baby Spider, Golden Cacodemon), Music Co-ordinator, Texture Maintenance, In-game Storyline, Website,

Chris Gascoigne, a.k.a. Muel:
Programming

Joel Murdoch, a.k.a. Joel Murdoch:
Additional Programming, Beta Testing

Joseph Chang, a.k.a. Hitman:
Sprites (Weapons & Ammo)

Stian Skjøndal, a.k.a. ZSignal:
Sprites (Grunt, Slimy Green Bastard, Skinny, Spirit, Final Boss)

Janek Szulew:
Music

Jamie Robertson:
Music

Kristian Aro:
Level Designer (Map01, Map12, Map13, Map20), Texture Maintenance

Paul Corfiatis:
Level Designer (Map02, Map03, Map14, Map19)

Hardy Davis:
Level Designer (Map07, Map08, Map09, Map10)

Kurt Kesler:
Level Designer (Map05)

Sam Ketner:
Level Designer (Map15)

Michael Li:
Level Designer (Map25)

Jeff Martin:
Level Designer (Map16, Map17, Map18)

Mike Tawney:
Level Designer (Map06)

David Wood:
Story