Jump to content
  • Mordeth

    JDoom v0.81

    By Mordeth, in News,

    A new version of the OpenGl Win32 source port JDoom has been released, fixing stuff along the way:TexTypes.txt (contains textures for Doom and Doom 2)
    DLaunch support
    HUD armor icon corresponds player's armor type
    With Always Run, pressing Speed makes you walk normally
    Health bonuses emit light

    ccmd doomfont: if the default console font is garbled, use this (a good place would be in autoexec.cfg)
    When more than one IWAD is detected, none of them is loaded by default You can find JDoom v0.81 mirrored at our source port section as usual.

    Mordeth

    It's Official Now

    By Mordeth, in News,

    Well, the world already knows after Carmack's .plan update a few days ago but id Software has made it official by releasing this press release on the new Doom game. Here it is in full:
    Do note this sentence: "Employing an entirely new 3-D graphics engine, the still untitled project will showcase id Software's legendary ability to create an over-the-top, story-based single-player experience". O yeah baby.

    Mordeth

    That's Wild, Man

    By Mordeth, in News,

    Rick Clark's ZDoom Technical Reference pages are now also mirrored at the ZDoom site. This in case Xoom decides to eat them again.
    Rick has also released World War II Deathmatch, a Doombot/DM map using the Wolfenstein Doom2 textures. You can get this at Walnut Creek's FTP site.

    Mordeth

    Hexen32 Blurp

    By Mordeth, in News,

    There's a very rare update on the Hexen32 site. Apparantly work on this Win32 Hexen port is still being done... fixed so far are the weapon scaling/placement and music support through the Windows MIDI mapper.

    Mordeth

    LxDoom / PrBoom Merger

    By Mordeth, in News,

    The PrBoom site has an announcement that this OpenGL Boom project has merged with Colin Phipps' Linux LxDoom port. Apparantly LxDoom will be used as a codebase, and PrBoom features will be added to it.

    Mordeth

    JHexen v0.99.6 Released

    By Mordeth, in News,

    Jaakko Keränen has released an "engine update" of JHexen, bringing it up to v0.99.6. This new version fixes some smallish stuff, such as added key bindings. You can find it mirrored at our source port section as usual.

    Linguica

    Mellow Out

    By Linguica, in News,

    Captain Mellow's Bot Page has updated with lots of spooging over the features which will be found in the upcoming Skulltag. Here's a quote:
    Mellow also talks about csDoom a little as well.

    Linguica

    Doom 3 = Bad?

    By Linguica, in News,

    What? How dare anyone say that... anyways, Gamespy has posted an article entitled Doom 3: Possibly The Worst Idea In The History Of Gaming which talks about why Doom 3 might not be everything it's cracked up to be. I'm writing a rebuttal to the article right now, so don't flame them too much :)

    Linguica

    Prince Screwed

    By Linguica, in News,

    Wondering why you haven't been able to find any Bobby Prince tunes over at MP3.com and his MP3.com homepage has been removed? Well, this page has an explanation. Appears that despite him having written and recorded all the music personally, MP3.com seems to think that Mr. Prince doesn't have the rights to it. Oh well... hopefully the issue will be resolved soon enough.

×
×
  • Create New...