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  • Mordeth

    OpenGL Doom Legacy

    By Mordeth, in News,

    The OpengGL Doom Legacy site has updated about speed improvents due to recent code optimisations and support for Matrox 3D cards. Matrox is now their official sponsor and glLegacy is sure going to work like a charm on their cards :) They've also opened two new sections, among which a WAD one where people can submit their own skins, models or, well, levels.

    Mordeth

    Iikka Interview

    By Mordeth, in News,

    Iikka Keränen, former Doom level god and currently employed at Looking Glass, has been interviewed at A Focus On Levels. For those of you who wish to learn about important aspects of level design this is a must-read. An excerpt:
    Read! Learn! Multiply! Also thanks to Ola Björling for the link.

    Linguica

    DWBS

    By Linguica, in News,

    So, is everyone ready to know who won the "A Doomworld Christmas" contest? Yeah, so am I... I give you all permission to bug Covaro and get him to post the winner(s) of the contest. I figure I've given him enough time... let him know you want the winners! Or at least for him to update Doomworld sometime!
    And if you never entered the contest... well, there's still time.

    Linguica

    Sitewatch

    By Linguica, in News,

    Fanatic has updated saying that he's almost done with the final map of episode 2 of QDOOM, except for some neat visual effect that he's not sure if he wants to implement or not. After that comes episode 3... and, naturally, he's still asking people to buy a "Fragging Fanatical" CD
    Doom Resurrection has been updated with the news that four beta testers have been chosen to help debug the partial conversion. Also, the enemies page has been updated with the two new enemies which will be found in Doom Resurrection.
    Kniggit has some reactions to the release of SlaughterDM, which features MIDI work by him.

    Linguica

    Zdim, Zdammit

    By Linguica, in News,

    Ugh, it's a slow news day... Joe Pallai sent word that Zdim's Best Doom/Doom 2 Levels Page has been updated with a handful of new (old?) WADs that Richard Carlson considers to be quite nice.

    Linguica

    Sitewatch

    By Linguica, in News,

    Covert Operations was updated a while ago with a new layout, new news about the progress of the special forces TC, more screenshots, and an especially cool "Tactics" page showing how to "slice the pie" and "stack up."
    Everybody Dies has the news that the resource WAD for the megawad has been completed, and has posted 2 shots of the intermission screen as well as the god mode player face.

    Linguica

    Up Berry Creek

    By Linguica, in News,

    Berry Creek has been updated with some thoughts by the moderator of the SlaughterDM project about how everything turned out, his experiences as moderator, thanks to some key members of the team, and advice to anyone who wants to moderate a project.

    Linguica

    Zan Zan Zen

    By Linguica, in News,

    I got this email from Edmundo Bordeu, who worked on the famous Batman Doom TC, about his current project:
    Thought I'd just toss that in here so people know what's going on down there in Chile...

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