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News
The Doom Arena homepage has gotten a spring cleaning and sprucing-up, and some new pictures of level six have been posted on the screenshots page.
The ZDoom homepage has been updated with ZETH 4.05. Changes include:
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Rick Clark has updated his D:TNC site with a new section for the computer version of DTNC, not to mention a screenshot of his Character Creation wizard.
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Teppic has updated his homepage with a mirror of some pictures taken by unfy of the Doom figurines he recently bought. The Doom marine is a lot smaller than I would have imagined, but oh well.
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NiGHTMARE's Haunt has been updated with news about all of the various projects Nick Baker is involved in. Execution now has new textures replacing those infamous "borrowed" ones, MorbidDM2 continues, his Twice Risen levels are close to completion, he's rejoined Mordeth E2, he's begun a new Hellstorm map, etc etc etc. Lots of stuff to peruse.
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Team Insanity has updated with a review of Marduk by Patrik Höglund. For some odd reason Chief has also been watching Star Wars Episode 1 I guess (maybe the version released in Australia didn't suck, or something).
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Doomster has updated with a review of a 4-level deathmatch WAD entitled "Beresith" from one of the authors of Cybderdreams, which Cocoon declares to be a "masterpiece" with a score of 8.5 out of 10.
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I saw over on DoomHQ that there's a new beta version of ZDoom which has some new bug fixes and hopefully also fixes some sound problems people have reported.
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The OpenGL Doom Legacy site has updated with news that the next final version of this source port will be released on April 15th. It's not exactly clear which features are going to make it or not, but "be sure it will be as stable as possible".
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There's a new progress report over at the csDoom site. This client/server Doom port-to-be is now based on ZDoom v1.22. There's also a list of things that need to be done before a first beta can be released, which is expected to happen in a month or two. Go give this project a looksie!
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