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News
There's a small blurp at the DoomServ site regarding the new server for this lobby-driven ZDoom internet matchmaker program. They are currently testing it and all seems well so far. If all goes well, version 4.0 of DoomServ (with fixed file transfer capabilities) should be released "in the next couple of weeks".
Doom Arena has been updated with a report on the Star Trek TC they're working on, a new 1-level DM WAD, and a pic of a new skin they're working on.
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The Torture webpage has early news about the Doom2: Torture project (not to be confused with the Ultimate Doom mini-project). Most notably, a storyline has been created and posted for your reading pleasure.
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The Chaos Crew has updated after a long hiatus with the news that not much has been going on, but their in-production WAD Caverns of Darkness is drawing ever closer to completion.
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Rick Clark has some vacation time coming up, so what's he going to be doing? Working on a new Doom WAD of course... he's going to be creating a new "Survival" WAD as a followup to the endurance match-type affair he released a few months ago. The new version will have the following playmodes:
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A new issue of the webzine IcarusWeb is out. Not with the second part of the source port review started last week however, since Oli only now found out that his ancient computer can't run some of the ports he intended to review :) Instead, it's got "reviews of EDGE, DooM Wars and Morbid DM2, the usual editorial, readers' letters and on the soapbox gubbins, plus another tutorial from Rick Clark". Yup, go read now!
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Three Telefragged csDoom servers have made their reappearance on the csDoom master server listing. They are all unnamed, but they're the three at 206.96.221.41. The one with gothic2.wad should loop through all 32 maps, :12000 is a teamplay server looping through a couple of standard Doom 2 maps, and :20000 is your normal doom2.wad FFA server. Have fun.
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Hmm, that headline always cracks me up. Anyway, the Public Dang demo site has updated with a new contest to celebrate their recent move to Doomworld:
The run ends after completing Map16. Two entries have already been submitted... are you man enough to improve on 2:35 minutes?
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Captain Mellow is trying his hand at composing music tracks. At his personal pages you can try out three MP3 previews, in different styles.
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The SkullTag site has updated with a big 'thank you' for the way the beta of their deathmatch mod was received. At readers' request they've posted the credits so that everybody can find out who did what. The next version is due "pretty soon" and will have client/server support and improved bot AI. There's also talk about an OpenGL version... Ownage.
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