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  • Mordeth

    Mailbag

    By Mordeth, in News,

    All the news that Hissy Hogger didn\'t post :-)
    Bahdko sent word that the csDoom site sports a new forum on sitepowerup.com. Here you can now chat about this ZDoom-based client/server Doom port. At ZAP\'s a new batch of deathmatch demos have been posted. Update by Linguica: Bah.

    Linguica

    Sheer Insanity

    By Linguica, in News,

    Team Insanity has posted a review of the recently released Tunnel Run level by Russell Pearson. Chief also lets us all know he is now a vegetarian, although he probably still enjoys chasing people on the freeway and trying to wreck their cars and whatnot.

    Linguica

    Skulltag Wackiness

    By Linguica, in News,

    The Skulltag homepage has news of the winner of the tagline contest, which was held to replace the old "CTF on Crack" headline thought up by yours truly. I'm not getting too weepy over my old tagline being replaced though, go over there to see what I mean.

    Linguica

    ZD3K News

    By Linguica, in News,

    Mega64 has been updated about the ZD3K project, including news about a new weapons that has been added, a new cyborg monster, some new music, and most importantly, there are 15 new screenshots to check out from the project.

    Linguica

    Wimping Out

    By Linguica, in News,

    The Mole's Lair has had a bit of a redesign, and an update about yet more demos which have been sent in, both for the pthga contest and for The Darkening episode 2.

    Linguica

    Kill!

    By Linguica, in News,

    The Asylem of Team Kill has posted some more Doom music remixes, both of which are from Map 10 ("The Demon's Dead"). Also, they have some brief info on a music wad add-on for Kill that'll be released Sunday or Monday.

    AndrewB

    The /newstuff Chronicles #15

    By AndrewB, in News,

    Five new WADs, in our weekly presentation of the new things found in Newstuff.
    Gloom Keep by De Zeurkous - A single deathmatch map for Doom 2, running on Map13. Very small, with little detail. Some tunnels, some teleporters.. Lots of weapons, although the BFG is available only on skill 3. Overall, nothing too special. However, there is a new titlepic, and the ZIP is only 33 kilobytes! MindPhuk - This is an interesting deathmatch level for Doom 2. A pretty good titlepic, a decent music replacement. Level design isn't all that great, but there are quite a few new textures scattered around the level. Very interesting, thought-provoking textures. Not the best for playability, but still interesting! StepsV2 by Harry Planet - An interesting single-player map for Doom 2. A few new sounds, a decent music replacement. And a whole bunch of shotgun guys! A lift moves slowly up and down the level, gaining you access to many different tunnels and entryways. There isn't much detail, but still a bit interesting. Not for the impatient. FrenzyDM by Qingshuo Wang - If you're looking for a very pretty, but large level for your deathmatch adventures, this is the one! The author also known as piXel reX, has released this fine, fine deathmatch level. It uses all sorts of pretty textures, and is very well done. Again, it's very large, but mostly one open area. Kind of like a giant amusement park! To play this level, you'll need to download Gothic Textures. Enhanced DOOM port recommended. Bitebwad by Andy Leaver - A simple WAD for Ultimate DOOM, with three small levels; argubly done original DOOM-style. Three rather small levels, with nothing too fancy. Your typical small monsters, with the odd small-to-midsize monster thrown in. Even if it is plain DOOM, it might be worth the quick download, just for the experience.

    Linguica

    Insomnia

    By Linguica, in News,

    I see that the Cyberdreams homepage has an update about Insomnia, their followup to Cyberdreams. Among the news are two new screenshots showing off some insomni-action. You might also have a chance to do some Cyberdreaming in the 10 Sectors megawad, heh heh heh.

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