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  • Linguica
    The DoomGL home page has been updated with the release of the ZDoomGL 0.4b source code. Here's what Kokak has to say about it:
    Considering the results of the current poll, where 30% of you can't even run ZDoomGL due to crashing, I would imagine that some hardcore debugging is in order.

    Linguica

    New JDoom

    By Linguica, in News,

    Version 0.82 of the 3d-accelerated and very cool source port JDoom has been released. What's new in this version? Cutty pasty:
    Remember that the author Jaakko Keränen is leaving for the army July 3! Hurry Jaakko! 1.0!

    Linguica
    Kenn Hoekstra, Raven Software's project administrator, made a post to Doomworld's rjohnson@ravensoft.com. He's the programmer in charge and it's really up to him to release it.[/quote]So there you go, straight from the horse's mouth. Also, mewse's original article on this topic got Slashdotted, so pray for his soul, or something.

    Mordeth

    Vavoom

    By Mordeth, in News,

    Victor sent word about a new Doom, Heretic and Hexen source port called Vavoom, by Jânis Legzdiòs. Already at a stable version 1.0 it has high resolutions, freelook, jumping, progs (?), translucency, a console, limited Dehacked support (whoop!) and several more goodies. What's more, it's available in DOS and Windows flavors, with a topping of Linux source and apparantly distributed under the GNU General Public License -which is a bit weird considering that the Hexen/Heretic source (unlike the Doom source) are not GPL'ed.

    Linguica

    Ricrob Returns

    By Linguica, in News,

    Ricrob's Place has been updated for the first time in quite a while, with some general thoughts about the new Doom game and its effect on Doomworld, word that a new Malcolm Sailor map should be coming sometime soon, and a new featured pick, this time of No Rest No Peace Part 3: Night and Day by Leon Kelz.

    Linguica

    License Conflict Article

    By Linguica, in News,

    Mewse News has posted a little article outlining the problems with Doom source licenses at the moment, as he thought it might help some people become aware of the issue. Here's a snippet:
    That's 2 licenses more than are kosher, just in case that means nothing to you.

    Linguica

    IcarusWeb Issue 5

    By Linguica, in News,

    Issue 5 of the weekly Doom magazine-thingie IcarusWeb has been released. This week's offering is pretty light, with a new editorial and pic of the week, as well as reviews of Rick Clark's Ichiban and the first Icarusweb submitted wad, House DAR. Icarus Wing also is looking for some new writers to help out writing anything Doomy.

    Linguica

    Today Is The Last Day

    By Linguica, in News,

    Pretty basic webpage update, but the Last Day on Earth homepage has been updated with the download link to the just-released Last Day on Earth, episode 1. I'm pretty sure it's for ZDoom, although the homepage doesn't really clarify that point.

    Linguica

    New Doom Discussion

    By Linguica, in News,

    Digital-Eel has posted an article entitled Around The Table With Doom 3, which asks a dozen or so game developers what they thinks about the new Doom announcement. Among the interviewees are Randy Pitchford, Iikka Keränen, and Rich Carlson, but what really impressed me was seeing Justin Fisher and Jim Flynn in there. If you don't know what Justin Fisher and Jim Flynn have done for Doom, then stop reading this and go play classic WADs until you figure it out. Nice to see that whoever did this respects the old dudes who for whatever reason didn't enter the FPS industry professionally.

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