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The collected compilation episode PWAD level sources. (Finding every single-level PWAD source from 1994-1996 compilation episode PWADs.)


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Here the PCP series of PWADs created by an unknown team called AFC, I've recently found these PWADs in the contents of the Warez CD On No More Games VI on Internet Archive:

 

PCP1.WAD

 

E1M1 = 11BONES.WAD
E1M2 = DETHSTAR.WAD
E1M3 = ATLNTS1.WAD
E1M4 = ABYSS.WAD
E1M5 = AA22.WAD
E1M6 = AA21.WAD
E1M7 = 666.WAD
E1M8 = 11INHELL.WAD

 

PCP2.WAD

 

E1M1 = DIAMOND1.WAD
E1M2 = JEG_E2L1.WAD
E1M3 = CASTLE.WAD
E1M4 = STEPS3.WAD (Variant PWAD, can't find the exact one though)
E1M5 = BEHOLDER.WAD
E1M6 = ABYSS.WAD
E1M7 = DANTES.WAD
E1M8 = DIOPATRA.WAD

 

PCP3.WAD

 

E1M1 = MAZE1.WAD
E1M2 = ARENA.WAD
E1M3 = ANNEX.WAD
E1M4 = LEGEND1.WAD
E1M5 = LEGEND2.WAD
E1M6 = WALLTRAP.WAD
E1M7 = TTADOM11.WAD
E1M8 = PILLARS.WAD

 

PCP4.WAD

 

E1M1 = LITHE2M1.WAD
E1M2 = MRDM2501.WAD
E1M3 = FISHCAKE.WAD
E1M4 = BREVIL.WAD
E1M5 = DESPAIR.WAD
E1M6 = HORROR.WAD
E1M7 = AMANDA.WAD
E1M8 = FY1_1_2.WAD E1M1

 

PCP5.WAD

 

E1M1 = BITE_IT.WAD
E1M2 = K7.WAD
E1M3 = FLASH.WAD
E1M4 = RCK2.WAD
E1M5 = XENO11.WAD
E1M6 = AMBUSH.WAD
E1M7 = HORROR.WAD
E1M8 = CROSST.WAD

 

PCP6.WAD

 

E1M1 = P2AKILL.WAD
E1M2 = JAL_CAS1.WAD
E1M3 = IMPZONE.WAD
E1M4 = MOONBASE.WAD
E1M5 = GANTLET1.WAD
E1M6 = LEWIS11F.WAD
E1M7 = SPUNK.WAD
E1M8 = FRED.WAD

 

PCP7.WAD

 

E1M1 = VIPER.WAD
E1M2 = SS_E2_M1.WAD
E1M3 = STEELS.WAD
E1M4 = BILLY.WAD
E1M5 = HANGAR.WAD
E1M6 = COMPBASE.WAD
E1M7 = PRISON.WAD

 

PCP8.WAD

 

E1M1 = COURT.WAD
E1M2 = GLAD.WAD
E1M3 = E1M1HIVE.WAD
E1M4 = AFRO.WAD
E1M5 = JAIL11.WAD
E1M6 = SWEET.WAD
E1M7 = ROKNROL.WAD
E1M8 = JIM0201.WAD

 

PCP9.WAD

 

E1M1 = TORCHED.WAD E1M1
E1M2 = MOUNTAIN.WAD
E1M3 = STONES.WAD
E1M4 = E1M3HIVE.WAD
E1M5 = SYS.WAD
E1M6 = DODGE.WAD
E1M7 = AWP11F.WAD
E1M8 = CAVLAB11.WAD

 

PCP10.WAD

 

E1M1 = MOUNTAIN.WAD E3M1
E1M2 = TORCHED.WAD E1M2
E1M3 = HHH-21.WAD
E1M4 = HUH.WAD (AKA WADPAK1.WAD's E1M4)
E1M5 = EMPIRE3.WAD
E1M6 = ARMORY.WAD
E1M7 = TUNNEL11.WAD
E1M8 = WHEEL.WAD

 

PCP11.WAD

 

E1M1 = HALLS1-9.WAD E1M3
E1M2 = ANNEX.WAD
E1M3 = DMINATOR.WAD E1M1
E1M4 = WALLTRAP.WAD
E1M5 = HALLS1-9.WAD E1M4
E1M6 = UPDOWN.WAD
E1M7 = STARWAR2.WAD E1M1
E1M8 = STARWAR2.WAD E1M2

 

PCP12.WAD

 

E1M1 = BITE_IT.WAD
E1M2 = COFFINA.WAD
E1M3 = LUCKOUT.WAD
E1M4 = THIS.WAD
E1M5 = INVADE1.WAD
E1M6 = DMINATOR.WAD E1M2
E1M7 = REALM10.WAD
E1M8 = DMINATOR.WAD E1M3

 

PCP13.WAD

 

E1M1 = WILLE1M1.WAD
E1M2 = FPIT.WAD
E1M3 = POISON.WAD
E1M4 = HIGHWIRE.WAD
E1M5 = WALLTRAP.WAD
E1M6 = STONES.WAD
E1M7 = 
E1M8 = FROGGER3.WAD

 

PCP14.WAD

 

E1M1 = IB2TUF4U.WAD
E1M2 = FOREST.WAD E2M2
E1M3 = TEK.WAD
E1M4 = SLTRFEST.WAD
E1M5 = OVERLORD.WAD
E1M6 = FORGE.WAD
E1M7 = KILLZONE.WAD
E1M8 = LOOKOUT.WAD

 

PCP15.WAD

 

E1M1 = CAVERN.WAD E1M1
E1M2 = CAVERN.WAD E1M2
E1M3 = CAVERN.WAD E1M3
E1M4 = CAVERN.WAD E1M4
E1M5 = CAVERN.WAD E1M5
E1M6 = CAVERN.WAD E1M6
E1M7 = CAVERN.WAD E1M7
E1M8 = CAVERN.WAD E1M8

E1M9 = CAVERN.WAD E1M9

 

PCP16.WAD

 

E1M1 = FOREST.WAD E2M1
E1M2 = FOREST.WAD E2M2
E1M3 = FOREST.WAD E2M3
E1M4 = FOREST.WAD E2M4
E1M5 = NUCLEAR2.WAD
E1M6 = INVADE1.WAD
E1M7 = RS_OOZI.WAD
E1M8 = CLAFLIN.WAD

 

PCP17.WAD

 

E3M1 = THETA-4.WAD
E3M2 = COLOSEUM.WAD
E3M3 = CAVLAB11.WAD
E3M4 = FEZ2.WAD
E3M5 = OPOST21.WAD
E3M6 = UCA.WAD
E3M7 = LEGEND3.WAD
E3M8 = FREEDOM.WAD

 

PCP18.WAD

 

E1M1 = COLOSEUM.WAD
E1M2 = 11BONES.WAD
E1M3 = DEADBASE.WAD
E1M4 = CASTLE.WAD
E1M5 = ZZONE.WAD
E1M6 = AFRO.WAD
E1M7 = BEHOLDER.WAD
E1M8 = EVIL_E.WAD

 

PCP20.WAD

 

E1M1 = WEEZUL.WAD E1M1
E1M2 = DEAD1.WAD
E1M3 = HSOFPAIN.WAD
E1M4 = EXPLORE.WAD
E1M5 = WEEZUL.WAD E1M5
E1M6 = GANGSTAR.WAD
E1M7 = MEGAWATT.WAD
E1M8 = TEK.WAD

 

PCP21.WAD

 

E1M1 = 11BONES.WAD
E1M2 = WEEZUL.WAD E1M2
E1M3 = HEVNHELL.WAD
E1M4 = WEEZUL14.WAD
E1M5 = LONGMTCH.WAD
E1M6 = MEGALAB.WAD
E1M7 = ZONE13.WAD
E1M8 = INFEST.WAD

 

PCP22.WAD

 

E1M1 = E1M1HIVE.WAD
E1M2 = E1M2HIVE.WAD
E1M3 = E1M3HIVE.WAD
E1M4 = E1M4HIVE.WAD
E1M5 = BADDREAM.WAD
E1M6 = CRUSHER.WAD
E1M7 = BIGJUICY.WAD
E1M8 = STARSHP1.WAD

 

PCP23.WAD

 

E1M1 = UNDERSEA.WAD
E1M2 = HALLS1-9.WAD E1M6
E1M3 = RIKER11.WAD
E1M4 = CHRIS.WAD
E1M5 = SHOWDOWN.WAD
E1M6 = NOVA.WAD
E1M7 = CLASH.WAD
E1M8 = MAZEE2M1.WAD

 

PCP24.WAD

 

E1M1 = HALLS.WAD
E1M2 = LKDETHV1.WAD
E1M3 = DUO_1.WAD
E1M4 = CAVLAB11.WAD
E1M5 = MELANGE.WAD
E1M6 = PARADOX.WAD
E1M7 = CLASH.WAD
E1M8 = SPACE.WAD


I've excluded PCP19.WAD because that's just a renamed PYRAMID.WAD

 

Currently need help filling the gaps for the other maps, perhaps @Doomlover77 could provide me some clues.

Edited by Wadmodder Shalton

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@Doomlover77

If you have a Mac I suggest you to try The Unarchiver.The Mac default utility does not always recognize certain zip files, especially if they are very old.

Sometimes I still use the good old pkunzip with dosbox: I think it's still a very good utility on certain occasions.

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@Wadmodder Shalton. I’ve found the following wads for the missing gaps. 
 

Pcp3 
E1M6 - Walltrap

 

Pcp4 
e1m1 - Lithe2m1
e1m2 - Mrdm2501
e1m3 - Fishcake 
e1m4 - Brevil

 

Pcp5
e1m2 - K7
e1m4 - Rck2

 

Pcp6
e1m1 - P2akill
e1m2 - Jal_cas1
e1m8 - Fred

 

Pcp7
e1m1 - viper Aka Orpheus m1
e1m2 - Ss_e2_m1
e1m3 - Steels
e1m4 - Billy
e1m6 - Compbase
e1m7 - 

 

Pcp8
e1m2 - Glad 😀 
e1m5 - Jail11
e1m8 - very familiar, can't remember name

 

Pcp9
e1m1 - Torched e1m1
e1m2 - Mountain E3m2
e1m5 - Sys
e1m6 - Dodge

 

Pcp10
e1m2 - Torched e1m2

 

Pcp11
e1m1 - Halls1-9 e1m3

e1m4 - Walltrap
e1m5 - Halls1-9 e1m4

 

Pcp12
e1m3 - Luckout
e1m4 - 

 

Pcp13 

e1m2 - Fpit
e1m3 - Poison
e1m5 - Walltrap
e1m7 -
e1m8 - Frogger3

 

Pcp14
e1m4 - Sltrfrst
e1m6 - Forge

 

Pcp15 - identical to Raiser1.wad Aka Cavern.wad - full episode replacement. 

 

Pcp20
e1m5 - Weezul e1m5

 

Pcp22
e1m7 - Bigjuicy

 

Pcp23
e1m2 - Halls1-9 e1m6
e1m6 - Nova
e1m7 - Clash

 

Pcp24

e1m2 - 

e1m7 - Clash

 

Pcp9 e1m8 should be Cavlab11 not Cavlav11.wad. Pcp4.wad is identical to Raiser2.wad dated 27th September 1994 !

Also Pcp12.wad is identical to Cybercit.wad dated 17th October 1994. 

Hope this helps you out. @Doomlover77  

Edited by Doomlover77

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On 7/9/2022 at 11:57 PM, Wadmodder Shalton said:

PCP7.WAD

[...]
E1M7 = 

 

E1M7 = PRISON (dmpris.zip on /idgames)

 

The WAD dir is corrupted enough for SLADE to refuse to load it. E1M7 can be played in Crispy, with severe noclipping issues - missing/bad BLOCKMAP? The level looks like a half-unraveled ball of twine in the automap.

 

 

On 7/9/2022 at 11:57 PM, Wadmodder Shalton said:

PCP8.WAD

[...]
E1M8 = 

 

E1M8 = JIM0201 (j0201.zip on /idgames)

 

 

On 7/9/2022 at 11:57 PM, Wadmodder Shalton said:

PCP9.WAD

[...]
E1M2 =

 

E1M2 = MOUNTAIN

 

 

On 7/9/2022 at 11:57 PM, Wadmodder Shalton said:

PCP12.WAD

[...]
E1M4 =

 

E1M4 = THIS (dmthis.zip on /idgames)

Same issue as with PCP7.WAD.

 

 

On 7/9/2022 at 11:57 PM, Wadmodder Shalton said:

PCP13.WAD

[...]
E1M7 = 

 

Unable to identify.

 

 

On 7/9/2022 at 11:57 PM, Wadmodder Shalton said:

PCP24.WAD

[...]

E1M2 = 

 

E1M2 = LKDETHV1

Same issue as PCP7 and PCP12.

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Now here's six of the following Freedoom-Based iOS and macOS games that I preserved long ago that while considered standalone games, are just PWADs with Freedoom's IWAD assets slapped on top with a couple of levels from other sources.

 

Doomsday: Hellraiser

 

Episode 1

 

E1M1 = Freedoom Phase 1 version 0.7 E2M1
E1M2 = Freedoom Phase 1 version 0.7 E1M1
E1M3 = Freedoom Phase 1 version 0.7 E1M2
E1M4 = FreeDoom Phase 2 version 0.7 MAP02
E1M5 = FreeDoom Phase 2 version 0.7 MAP03
E1M6 = FreeDoom Phase 2 version 0.7 MAP04
E1M7 = FreeDoom Phase 2 version 0.7 MAP05
E1M8 = FreeDoom Phase 2 version 0.7 MAP07
E1M9 = FreeDoom Phase 2 version 0.7 MAP06

 

Episode 2

 

E2M1 = Freedoom Phase 2 version 0.7 MAP08
E2M2 = Freedoom Phase 1 version 0.7 E1M4
E2M3 = FreeDoom Phase 2 version 0.7 MAP11
E2M4 = FreeDoom Phase 2 version 0.7 MAP14
E2M5 = FreeDoom Phase 2 version 0.7 MAP15
E2M6 = FreeDoom Phase 2 version 0.7 MAP16
E2M7 = FreeDoom Phase 2 version 0.7 MAP18
E2M8 = FreeDoom Phase 2 version 0.7 MAP20
E2M9 = FreeDoom Phase 2 version 0.7 MAP21

 

Episode 3

 

E3M1 = Freedoom Phase 1 version 0.7 E3M1
E3M2 = Freedoom Phase 2 version 0.7 MAP22
E3M3 = Freedoom Phase 2 version 0.7 MAP25
E3M4 = Freedoom Phase 2 version 0.7 MAP26
E3M5 = Freedoom Phase 2 version 0.7 MAP29
E3M6 = Freedoom Phase 2 version 0.7 MAP30
E3M7 = Freedoom Phase 2 version 0.6.4 MAP32
E3M8 = Freedoom Phase 1 version 0.7 E3M8
E3M9 = Original Map - For Testing Monsters

 

Episode 4

 

E4M1 = Unknown source or Original Map
E4M2 = Unknown source or Original Map
E4M3 = Unknown source or Original Map
E4M4 = Unknown source or Original Map
E4M5 = Unknown source or Original Map
E4M6 = Unknown source or Original Map
E4M7 = Unknown source or Original Map
E4M8 = Freedoom Phase 2 version 0.8 MAP32
E4M9 = Unknown source or Original Map

 

Doomsday 2: Legions of Hell

 

MAP01-32: all from The World of Deth: From Heaven to Hell

 

Doomsday 3: Base Ganymede

 

E1M1-E1M9: Base Ganymede Episode 1
E2M1-E2M9: Base Ganymede Episode 2
E3M1-E3M9: Base Ganymede Episode 3

 

Doom's Knight

 

Episode 1

 

E1M1 = Original map generated from Oblige
E1M2 = Original map generated from Oblige
E1M3 = Original map generated from Oblige
E1M4 = Original map generated from Oblige
E1M5 = Original map generated from Oblige
E1M6 = Original map generated from Oblige
E1M7 = Original map generated from Oblige
E1M8 = Oblige's ANOMOLY1.WAD
E1M9 = Original map generated from Oblige

 

Episode 2

 

E2M1 = Original map generated from Oblige
E2M2 = Original map generated from Oblige
E2M3 = Original map generated from Oblige
E2M4 = Original map generated from Oblige
E2M5 = Original map generated from Oblige
E2M6 = Original map generated from Oblige
E2M7 = Original map generated from Oblige
E2M8 = Oblige's TOWER1.WAD
E2M9 = Original map generated from Oblige

 

Episode 3

 

E3M1 = Original map generated from Oblige
E3M2 = Original map generated from Oblige
E3M3 = Original map generated from Oblige
E3M4 = Original map generated from Oblige
E3M5 = Original map generated from Oblige
E3M6 = Original map generated from Oblige
E3M7 = Original map generated from Oblige
E3M8 = Oblige's DIS1.WAD
E3M9 = Original map generated from Oblige

 

Episode 4

 

E4M1 = Original map generated from Oblige
E4M2 = Original map generated from Oblige
E4M3 = Original map generated from Oblige
E4M4 = Original map generated from Oblige
E4M5 = Original map generated from Oblige
E4M6 = Original map generated from Oblige
E4M7 = Original map generated from Oblige
E4M8 = Oblige's DIS1.WAD
E4M9 = Original map generated from Oblige

 

Doomed Heretic

 

Episode 1

 

E1M1 = Original map generated from Oblige
E1M2 = Original map generated from Oblige
E1M3 = Original map generated from Oblige
E1M4 = Original map generated from Oblige
E1M5 = Original map generated from Oblige
E1M6 = Original map generated from Oblige
E1M7 = Original map generated from Oblige
E1M8 = Original map generated from Oblige
E1M9 = Original map generated from Oblige

 

Episode 2

 

E2M1 = Original map generated from Oblige
E2M2 = Original map generated from Oblige
E2M3 = Original map generated from Oblige
E2M4 = Original map generated from Oblige
E2M5 = Original map generated from Oblige
E2M6 = Original map generated from Oblige
E2M7 = Original map generated from Oblige
E2M8 = Original map generated from Oblige
E2M9 = Original map generated from Oblige

 

Episode 3

 

E3M1 = Original map generated from Oblige
E3M2 = Original map generated from Oblige
E3M3 = Original map generated from Oblige
E3M4 = Original map generated from Oblige
E3M5 = Original map generated from Oblige
E3M6 = Original map generated from Oblige
E3M7 = Original map generated from Oblige
E3M8 = Original map generated from Oblige
E3M9 = Original map generated from Oblige

 

Episode 4

 

E4M1 = Original map generated from Oblige
E4M2 = Original map generated from Oblige
E4M3 = Original map generated from Oblige
E4M4 = Original map generated from Oblige
E4M5 = Original map generated from Oblige
E4M6 = Original map generated from Oblige
E4M7 = Original map generated from Oblige
E4M8 = Original map generated from Oblige
E4M9 = Original map generated from Oblige

 

Doomed Freedom

 

MAP01-32: all from FreeDoom Phase 2 version 0.7

 

As far as I know, Doomed Heretic is the only one that is all Oblige generated without its premade final level assets used for the four episodes.

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  • 4 weeks later...
On 1/25/2022 at 9:04 PM, Wadmodder Shalton said:

BANZAI.WAD

 

[...]


E2M1 = BDMWAD!.WAD E1M1
E2M2 = BDMWAD!.WAD E1M2
E2M3 = BDMWAD!.WAD E1M3
E2M4 = BDMWAD!.WAD E1M4
E2M5 = BDMWAD!.WAD E1M5
E2M6 = BDMWAD!.WAD E1M6
E2M7 = BDMWAD!.WAD E1M7
E2M8 = BAST.WAD

 

BDMWAD! is itself a compilation of stock id maps, released in early April 1994 by Brent Metz:

 

E1M1 = stock E2M1 (edit)

E1M2 = stock E2M4

E1M3 = stock E3M1

E1M4 = stock E2M2

E1M5 = stock E3M3

E1M6 = stock E1M1

E1M7 = stock E3M5

E1M8 = stock E3M8 (edit)

E1M9 = stock E2M8 (edit)

 

This WAD was meant to compile the best DM levels from DOOM.WAD. The maps were to be played consecutively. The compiler apparently wasn't too assiduous with testing since his edits make skipping two levels unavoidable in continuous play.

 

E1M1 - the only change is changing the exit switch to a secret exit. Since exiting the secret level takes you to E1M4 you miss E1M2 and E1M3.

E1M8 - the only change is replacing the Caco in southwest with a Cyber.

E1M9 - numerous THINGS changed: rockets replaced with Invisos; lots of rockets and Medkits added to the outside. Exit switch sloppily added to one of the columns outside. Rocket launcher removed, chainsaw added elsewhere. With no rocket launcher to carry over from E1M1 that was a dumb thing to do.

Edited by Never_Again

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POOL.WAD (04/29/1995) By Jon Landis

 

POOL.WAD (full title: EYE OF THE BEHOLDER Map 02: The Pool) is a sort of preview of Eye Of The Beholder II. Here are collected the first two maps: 

 

Map01 =  Blocks, with an alternate skybox, identical to ENTRY.WAD (See below)
Map02 = The Pool, with an alternate skybox 

 

Contrary to the sneak preview of the first Eye Of The Beholder, there are not unreleased or exclusive maps in this release and the levels are the same of the full version : the only difference is that both maps have a different skybox.

 

Landis previously released Blocks as standalone wad, Entry.wad (timestamp 04/17/1995).
In that release the map is still called Entryway (full title: Eye Of The Beholder II: Entryway) but the level is the same (included the alternate skybox).
 

Edited by thestarrover

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Amazing thread.  I was thinking about finding all old maps, but someone passed me in this haha.

 

However, I have an idea of the Encyclopedia of 94-96 maps. All maps will be in separate folders, including additional textfile about author, stats, but also about what compilations has a map appeared in as well as an image of the map.

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Here's a more recent PK3 compilation knows as "20in1mapsv1.1.PK3". Here's the MegaWADs included minus the official Doom IWADs.

 

Sigil

Scythe

1 Monster

Mini-Level Megawad

Maps of Chaos (Doom 1 & 2 harder version)

Going Down

Plutonia Revisited

Kama Sutra

Hell Revealed

Alien Vendetta

Plutonia 2

Hell Revealed 2

Sunlust

 

There got that compilation PK3 out of the way.

Edited by Wadmodder Shalton

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Kingdom of Death by Eric Falsken and Ryan McGrail

 

DEATH.WAD ( also released as Death.zip)

 

E3M1 = ANNEX.WAD by Ryan McGrail (also released as Annexdm.zip and Annexwd.zip)*

E3M2 = DEVIL.WAD by Eric Falsken (also released as Devilwad.zip)

 

*  Some text files, included the one provided with the Death.wad above, report that the filename is  "Angel.wad" 

Edited by thestarrover
More info added

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So, i was editing the Compilation WAD page on Doom Wiki and i was thinking what other notable compilations do you know over the one listed in there?

I was thinking to add New Doom and DCDWANGO in the list, but I'm not completely sure...

Edited by Walter confetti

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On 3/24/2022 at 6:08 AM, Doomkid said:

Map04 is a combination of HOTDEATH.wad Map07 and 666EPIS.wad E3M6 and E3M7. Basically a "Frankenmap".

I have found that MAP04 of dmd2die also has an area which seems to be taken from E2M6 of Eternity. The wooden room with a switch that opens to the red door on one side and to an outdoors corridor on the other.

And the metal structure with the Evil Eye that appears in the small room to the right of the area where the yellow key is, appears in E2M1 of Eternity, behind the red door, right before the end.

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  • 4 weeks later...

Found a more recent PWAD finding, this time it's NEWDOOM2.WAD from the 14th issue coverdisk of The Games Machine.

 

NEWDOOM2.WAD

 

MAP01 = TIGERDEN.WAD
MAP02 = FOREST.WAD E2M1
MAP03 = FOREST.WAD E2M2
MAP04 = FOREST.WAD E2M3
MAP05 = FOREST.WAD E2M4
MAP06 = FOREST.WAD E2M9
MAP07 = FIFFY2.WAD
MAP08 = FIFFY4.WAD
MAP09 = CHASE.WAD
MAP10 = FLAT-692.WAD
MAP11 = WOPWORLD.WAD E2M2
MAP12 = WOPWORLD.WAD E2M3
MAP13 = WOPWORLD.WAD E2M4
MAP14 = WOPWORLD.WAD E2M5
MAP15 = WOPWORLD.WAD E2M6
MAP16 = WOPWORLD.WAD E2M7
MAP17 = SYMBOLIC.WAD
MAP18 = WOPWORLD.WAD E2M9
MAP19 = 21HEX_PN.WAD
MAP20 = HELLGATE.WAD
MAP21 = BADDREAM.WAD
MAP22 = ATICA.WAD
MAP23 = AA21.WAD
MAP24 = AA22.WAD
MAP25 = 666.WAD
MAP26 = 777.WAD
MAP27 = ANTEROOM.WAD
MAP29 = STEPPER.WAD 

 

Definitely need @Doomlover77's help with the other levels of this compilation.

 

Also, @Endless should add this thread to the first page of the Doom Wadarcheology thread, mainly for the large number of single-level PWAD sources.

Edited by Wadmodder Shalton

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Here's Kaiser's old Console Doom PWAD from 2002.

 

CONSOLEDOOM.WAD

 

MAP01 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E1M1
MAP02 = Doom 64 MAP01
MAP03 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E1M2
MAP04 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E1M6
MAP05 = Doom 64 MAP05
MAP06 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E2M2
MAP07 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E1M8
MAP08 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E2M1
MAP09 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E2M4
MAP10 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E2M7
MAP11 = Doom PS1/Saturn E2M8
MAP12 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E2M6
MAP13 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E2M5
MAP14 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E2M3
MAP15 = Doom 64 MAP04
MAP16 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E3M4
MAP17 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E3M6
MAP18 = Doom 64 MAP16
MAP19 = Doom 64 MAP17
MAP20 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA MAP16
MAP21 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA MAP17
MAP22 = Doom Jaguar/3DO/32X/PS1/Saturn/GBA E3M3
MAP23 = Doom 64 MAP25
MAP24 = Doom PS1/Saturn MAP57
MAP25 = Doom 64 MAP19
MAP26 = ATARI.WAD MAP01
MAP27 = ATARI.WAD MAP02
MAP28 = Doom PS1/Saturn MAP28
MAP29 = Doom PS1/Saturn MAP29
MAP30 = Doom PS1/Saturn MAP54
MAP31 = Doom PS1/Saturn MAP58
MAP32 = Doom PS1/Saturn MAP59

Edited by Wadmodder Shalton

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@Wadmodder Shalton just played Newdoom2.wad. It’s an edited version of Cobra2_3.wad from 1994. 
11. Wopworld m2

12. Wopworld m3

13. Wopworld m4

14. Wopworld m5

15. Wopworld m6

16. Wopworld m7

18. Wopworld m9

19. 21hex_pn

20. Hellgate. All gaps completed  @Doomlover77  

Edited by Doomlover77

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  • 2 weeks later...
  • 2 weeks later...

Here's the level PWAD that came with Flame-Warfare which can be found in the combos section on the idgames archive.

 

FLAMELEV.WAD

 

MAP01 = JAIL.WAD
MAP02 = IGOR9.WAD MAP08
MAP03 = 
MAP04 = DANZIG1.WAD MAP12
MAP05 = IDMAP01.WAD
MAP06 = RAVEN.WAD MAP11 variant
MAP07 = SQRING01.WAD

 

Hopefully @Doomlover77 can fill in the other two maps.

Edited by Wadmodder Shalton

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@Wadmodder Shalton I’ve had a look at flamelev this morning. Map 3 is unknown but map 7 is Sqring01.wad.

 

Now Here’s a compilation for Heretic called Smallh.wad from February 1995 which can be found on Arcade explosion as downloaded here :-
 

https://archive.org/download/cdrom-arcade-explosion/ae.mdf

 

It will need to be converted from mdf to bin using the following website before you can use it. Beware, there are Tai-Pan 666 viruses on the bin file so be careful !

 

https://www.file-extension.info/conversion/mdf-to-bin

 

e1m1 - Dm1deth m2 variant 

e1m2 - Dm1deth m4 (frag_you)

e1m3 - Dm1deth m7

e1m4 - unknown, looks familiar. 

e1m5 - e1l1kp by Karl Peters

e1m6 - unknown 

e1m7 - Pillar by Andy Pederson variant

E1m8 - Heretic E1m1 variant 

 

@Doomlover77  

Edited by Doomlover77

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SMALLH.WAD

[...]

E1M4 = CORR2 (also MAP06 of DM2PAK#1 in Maximum Doom)
[...]
E1M6 = COMBAT E1M1

 

21 hours ago, Wadmodder Shalton said:

E1M1 = DM1DETH.WAD E1M2 variant

 

"variant" is the wrong term in this context. Its use as a noun in Russian may be synonymous with "version" in some contexts, but in English the noun "variant" is not common outside certain disciplines (like biology). The word you want is "edit".

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  • 2 weeks later...

This is the full collection of the EPISODXX.WAD series.

 

@Never_Again is (or was) looking for these wads  and I hope they are the right files.

The nice launcher, included in the package, requires Dosbox.

 

Please note:

EPISOD06.WAD is different from EP6.WAD, and EPISOD11.WAD is different from EP11.WAD.

If I remember correctly these are the only differences I noticed between the EPISODXX.WAD series and the EPX.WAD series

 

Enjoy!

 

EP4-15.ZIP

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Royals Fragmantation

A 30 levels wad for Doom 2 by Phantom & Traxx.

The wad comes with new sounds, new graphics and a new Titlepic.

Some maps are Deathmatch only ( with  the exit but no monsters), and there are some edited versions of Doom maps and other pwads.

This is a repackaged, ready-to-play and cleaned up release.

 

Download

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